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The alt, pgUp, pgDown, etcetera "" bug is still here in TB 3.72

Oh, and cell shading still doesn't work on OSX.
Last edited by FoodEater; Apr 23, 2009 at 08:57 AM.
Flames sometimes glitch up a game, like if you do a move, then you randomly spawn somewhere close to that... o.o I'm not sure if it's the flames, but I asked my friends, and they said the flames glitched up the game... =\
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I was testing a move and I saw that when I held shift and pressed P to slow down the replay, the flame did not follow Uke's hand. This happens in all replays as far as I know, not that it is a big deal, just wanted to point it out.
What version was that with? as far as I know it's fixed in 3.72

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<Erf> i think i hate you
Originally Posted by kashtin View Post
a lot of people i know cant load shaders and nether can i.

And you could in previous versions?
210
Whoop Whoop
shaders dont load, fullscreen dont work, ingame torishop dosent show colors, pri and sec gradients wont work when you press load... other than that all is good >.> or is it?? (yes, i have new versions)
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