Toribash
Not sure if its only me, but your replay seems to be broken man.

reupload it and you'll get my cnc. :u


also 7 dm boom woot /o/
Attached Files
Grand Arcana.rpl (407.1 KB, 61 views)
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
Yeah, same here dude.
It loads the name and textures and whatnot from the last replay I watched, but nothing happens...

Jingles, fuking sweet.
Opener was from the challenge so eh.
Transition to the first boom was pretty boring, but the boom was crazy.
I like how you held uke's head to keep balance/center of gravity/whatever the fuck you want to call it.
7 dm boom was sexy, but what had to be the best part of it was easily how clean it was.
I feel like the skeetdm would be better if you hadn't sort of stopped to setup for it, but it was still pretty sexy.
Pose was cool, but didn't like the way your leg abruptly extended.

I never really got any in-depth cnc of this replay.
Mostly just people saying how the skeet was amaze.
Originally Posted by Shook View Post
that is a lovely awesome blasty skeet

it has POWER comparable to a shotgun blast

:v
Attached Files
Dscigs - Pulse Rocket.rpl (320.6 KB, 47 views)
[SIGPIC][/SIGPIC]
|Replay|ORMO|
Nice opener man, although I am seeing more and more of these kinds lately.

knee dm was crisp, but didn't like how your leg tapped the floor.

knee and kick was superb, good job on that. But when you were airborne after that you were rather stiff.

next kick was cool, but manip kick to uke sucked. But I'm sure you already knew that.

sweet skeetboom dood. /o/




on a side note, the first boom was the 7 dm one :s
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
Knee dm was cute, but the toe hitting the ground afterwards was gross. I would've liked it more if you had grabbed the "close" side of uke's head, I feel like you would've had a better flow then. The way you made the grab you kind of floated a bit, and I don't think the boom made up for it. I wasn't a fan of the boom either, it doesn't feel like a clean hit because of the knee --> kick. Sure you get destruction out of it that way, but I just don't like the look of it. Transition into the next kick was phenomenal though, I loved that. Kick was sweet too. I liked the pushing of ukes head-chest thing with your foot, looked slick as hell. Skeet, of course, looks insanely powerful, very impressive.

Overall, brilliant replay with the exception of the frames 525-425
Attached Files
[12:00] <fudgiebalz> toribash SUCKS
Check my ~~~Dank Replays~~~
Originally Posted by MrJingles1 View Post
Not sure if its only me, but your replay seems to be broken man.

reupload it and you'll get my cnc. :u


also 7 dm boom woot /o/

not wanting to rain on your parade or anything but that was just 6dm :s on both hits
Last edited by pusga; Dec 17, 2013 at 07:40 PM.
oh yeah
Are you sure?

pause on frame 418.

You'll see:

-elbow dm
-shoulder dm
-pec dm
-chest piece
-pec dm
-other shoulder dm
-and I'm holding the head which was another dm.

and the legs but I don't think that counts. Or maybe I'm not counting this right :v
Last edited by MrJingles; Dec 17, 2013 at 10:07 PM.
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
the number of dms is always the number of bodyparts generated minus 1

r pec from r shoulder - 1
r pec from chest - 1
neck - 1
left pec from chest - 1
left pec from left shoulder - 1
elbow - 1

1+1+1+1+1+1=6 if my math classes don't deceive me
Last edited by pusga; Dec 17, 2013 at 10:21 PM.
oh yeah
Originally Posted by pusga View Post
the number of dms is always the number of bodyparts generated minus 1

r pec from r shoulder - 1
r pec from chest - 1
neck - 1
left pec from chest - 1
left pec from left shoulder - 1
elbow - 1

1+1+1+1+1+1=6 if my math classes don't deceive me


But it takes 3 spaces for all of the DM's to happen.

1 frame, elbow
next frame, shoulder
the following frame, everything else
wow guys, can't even count.

Larfen, manip was pretty cool.
Opener was great, liked how fast and simple it was, while not being boring.
First lift was good, felt as if you could've aimed it better to get more lift and not loose as much speed.
The ground thingy where you like hopped and then like respositioned yourself better to the sweep was really nice. The speed you got on the last hit was really awesome, looked cool.
I didn't like the way you kicked the ground on the last second though.
bomo hit with the cool no grab and then the chest backkick was simply awesome.
pose was um
different
I guess
I like my balance on my feet poses better.
[SIGPIC][/SIGPIC]
|Replay|ORMO|