Toribash
Original Post
Toribash 4.0
Latest version of Toribash:

http://www.toribash.com/downloads.php

I'm adding new items to the store, here are the first hairs:
http://forum.toribash.com/tori_shop.php?cid=72

New features:
- Mod maker
- Mod trigger system (trigger win/lose based on collisions)
- Hair customizations (will be available in the tori shop)
- Joint textures (will be available in the tori shop and NOT ruin the joint market.. don't worry)
- New sounds
- New music
- Turn sound groups on/off
- Chat tab completion (~ opens big/small chat in multiplayer, tab completes nicks)

New options
- /opt hair 0 - don't draw hair
- /opt grip 0 - don't show grip balls
- /opt tori|uke - draws without particles/hair
- 0 - mapped to screenshot for computers that don't have F buttons available
- new brackets for clan tags

Important bugfixes
- Aikido DQ bug (/set maxcontacts 16 - to fix)

If you have any problems with the version please post in this thread.
Last edited by hampa; Jun 18, 2013 at 05:58 AM.
Originally Posted by Oblivion View Post
Nope, still there. I just checked.
That just completely demotivated me after all the time we spent making people aware of the problem, suggesting it to be fixed multiple times, and with War_hero even explicitly saying the exact change that was needed in the code of the game, which seemed like something that would take 5 minutes maximum...

That would have been a change actually ground-breaking enough in the replay-making community to make the waiting of a year and a half worth it.

oblivion now there's even a jointlimit in multiplayer, me and large was KINDA disappointed.

as you can see V12 works just fine but the final V13 is just me and large sitting down on our asses.
Attached Files
Spar vs Largekilla V12.rpl (1.30 MB, 32 views)
Spar vs Largekilla V13.rpl (388 Bytes, 12 views)
A true replay maker only knows blood,sweat,tears and glory...ALSO failure, ALOT of failure.
also i sing harshvocals n stuff https://www.youtube.com/watch?v=keIOUNr_PAM
Originally Posted by SWEXxELITE View Post
oblivion now there's even a jointlimit in multiplayer, me and large was KINDA disappointed.

as you can see V12 works just fine but the final V13 is just me and large sitting down on our asses.

It already existed for multiplayer as well, but it was extremely uncommon to be hit online.
Sparring/parkour has been the type of match that takes longer, and even in those, the settings used were mostly 1500 matchframes, 10 turnframes. That sums up to 150 frame lines, which isn't enough.
When your settings/way to play add up to 255 frame lines though, you hit it in multiplayer too. The difference is that online, usually the settings don't even get near the limit.

The thread about it is up again in suggestions board if anyone wants to read a bit on the matter/contribute with useful insight: http://forum.toribash.com/showthread.php?t=373086
Last edited by Oblivion; Sep 8, 2012 at 10:47 PM.
We're still kids in buses longing to be free.
Originally Posted by MrAakash View Post
try going on free play and doing the following :
Type "/dl [your username here]" and when it finishes downloading your customs type "/lp 0 [your username here]"

It's not working, go to your customs and search mrjingles1.

open it and it'll only show about half of the textures.
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
I like the update buut...I dont like the new sounds. Still good job hampa
I'm ready for my daily dose of cringe ( ͡° ͜ʖ ͡°)