The Pantheon/Malphite/Yasuo wombo combo is so fucking cool. First Panth ults in and somehow gets a 4-man stun so I dive in with my ult and Yasuo followed up and we tore them down so fast it was hilarious.
rock solid
Poor Bard, he was doing so well pre-6 with his tag-team magical journey ganks with Shaco. Not sure why he picked him in Ranked though; he was only released recently..
Actually, the new patch made it much easier. I'll show why through the numbers.
Last patch, the stun took .75 seconds to deploy, and it had a cast time of .25 seconds. So 1 second delay before stun field goes down from activation. Now, the stun takes .5 seconds to deploy, and it now starts at the beginning of the casting animation, removing the .25 seconds animation delay. So it now takes .5 seconds for the field to be put up, which is MUCH easier to land now.
As a comparison, Veigar's stun now takes the same amount of time to deploy as Xerath's W (Eye of Destruction) takes to deal damage from activation. And nobody has ever told me Xerath's W is hard to land.
Actually, the new patch made it much easier. I'll show why through the numbers.
Last patch, the stun took .75 seconds to deploy, and it had a cast time of .25 seconds. So 1 second delay before stun field goes down from activation. Now, the stun takes .5 seconds to deploy, and it now starts at the beginning of the casting animation, removing the .25 seconds animation delay. So it now takes .5 seconds for the field to be put up, which is MUCH easier to land now.
As a comparison, Veigar's stun now takes the same amount of time to deploy as Xerath's W (Eye of Destruction) takes to deal damage from activation. And nobody has ever told me Xerath's W is hard to land.
Would you like to in game with me and test this? I'm genuinely curious, because I'm 90% sure it takes longer now. Also, I would still say it's slightl more difficult because they can see the indicator before it appears, allowing them to try to move out of the way, whereas before it was instant.