Toribash
incredible. It can be used to see opponent's joints, but how about making another script that will actually show you opponent's forces/holds/relaxes *on* him not in the floor, next to you. cause there isn't enough time during a game to look at you two and at those other two same turn to base your next moves on that. The idea would be to show his moves to you in exact the same way as your joints are visible to you - not getting only a plain hold look, that your opponent's has, right?
Could you do that thing? >.<

rep+
deady: "Sahee (...) you bitter Pollock (...)"
lol i made that first. But decided to make em mini.
Last edited by Blam; Mar 29, 2008 at 11:26 AM.
:D
Holy crap, he like... accidentally pre-predicted that O.o
Also it can show what people did during replays. Neat.
Hey, sorry to include this, but the blood definately looks better without shaders on with this script, so I edited it so people can get the blood without the joint stuff. >.>
Attached Files
blood.lua (341 Bytes, 26 views)
Last edited by Nuyashaki; Feb 22, 2008 at 08:48 PM.
Originally Posted by 1337Magma View Post
Is there any way to put like little feet, and a sphere head on them? (Mini's)

I'll work on the body now :P
Last edited by Blam; Feb 22, 2008 at 09:01 PM.
:D
im pretty sure it was me vs you in TK... like the first time you played it xD
:D
Wow. I meant script that keeps joints' appearance normal, not turning them into colored ones.

like

http://img139.imageshack.us/img139/6...2195224fm9.png

not:

http://img516.imageshack.us/img516/3...2195401yh5.png

If you know what I mean.

http://img167.imageshack.us/img167/1...2194409po8.png here is how it looks now.
deady: "Sahee (...) you bitter Pollock (...)"
So you want just to show the joints of the enemy?

No can do im afraid
:D
Originally Posted by Blam View Post
So you want just to show the joints of the enemy?

No can do im afraid

:/ Is it impossible to replace that colored joints like green = relax etc. with their normal looks?
deady: "Sahee (...) you bitter Pollock (...)"