HTOTM: FUSION
I likes it, but one thing that annoys me is when a dismembered limb flies off, it has this ugly line trailing from where it came from >.<

EDIT : Sorry, just read the post. Is there a way to fix it?
Then type
/option tori 0
or
/option uke 0
This will make them go invisable.
And nice script Nuyashaki Some +rep for you.
SMASH
I'm going to kill you. Did you read the first post? I saw this coming.
j/k about the kill you part...unless I see you ingame.
Also, I might work on making the parts dissapear if you get a part dm'ed, but I won't do it as top priority. More like when ever I have nothing else to do.

How about you stop giving me rep+, and give me toricredits instead
I must say, you coded this not too well.
Should of used for functions.
also add this to your stick scripts:
run_cmd("option tori 0")
--
run_cmd("option uke 0")
does the same as /option tori 0 and /option uke 0
:D
Windows Vista wasn't coded well, but people still use it. But I will anyway, hold on.

Done.
Last edited by Nuyashaki; Mar 7, 2008 at 08:19 PM.
Originally Posted by Dafe View Post
You should consider replacing the sphere head with a disk head so you keep that full 2D look.

Everyone knows that all stickmen have full 3d sphere heads
i got a complaint

look at this


when i dismem something it stretches
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