HTOTM: FUSION
Originally Posted by jenios View Post
What are bumpmaps?


Normal Maps and Bump Maps both serve the same purpose: they simulate the impression of a detailed 3D surface, by modifying the shading as if the surface had lots of small angles, rather than being completely flat. Because it's just modifying the shading of each pixel, this will not cast any shadows and will not obstruct other objects. If the camera angle is too flat to the surface, you will notice that the surface is not really shaped.

They basically make your textures look more 3d.
Originally Posted by toxico21 View Post
Sapphire force 5k

6k.
Originally Posted by karabum View Post
For ur Azu force my static force + 10k.

Deal.
teeth marks on my goosebumps, the chains frostbit me.
Originally Posted by Yiazmat View Post
Full bumpmap 30k.

yeah, no. The cheapest full bumpmaps in the market are 140k. I'd sell it for 130k.