Changes in 0.2:
- changed dismemberment threshold
- changed scoring
- fixed joint limits (knees should be properly when modding)
- made it harder to freak mods
- prevent people from re-saving the same challenge twice
- pressing SPACE is the same as step
- You step until the button is released
- Added CLOSE MENU button
I'm also deleting a bunch of mods/challenges that are totally gimped.
You could try balancing the score system. Joeseph's 500 strength kicks deal around 300~600 damage, whilst you could just lay your limbs on yours opponents torso and deal over 10k. Doesn't seem too fair >_>
Some suggestions, one use for credits could be for modding. Such as, it would cost 500 credits to mod your fighter once. This will lower the chances of fighting glitch abusers such as ape.
That guy named Poppo You know, the leader of Fyre.