@T0ribush: Yeah I know it's all based on D&D and akin to rolling dice. This is what I meant by "number-crunchy RPG". I'm not unfamiliar with the concept, and I'm not adverse to it either. It's just that the presentation of these concepts was all behind the scenes and the game merely
looked like it was going to act like an FPS/Action RPG, and then didn't.
As for the magic, yes I agree that it was absolute shit in Oblivion. I have played a mage from beginning to end but he specialised in Unarmed and Restoration which pretty much meant "punch, punch, HEAL SPELL, punch punch punch" :P
Note I disliked Skyrim's default destruction spells too simply because of lack of variety.
And yeah, I'll also agree that Cyrodiil was far more dull than wandering the wastes of Morrowind. Morrowind had so many interesting creatures to fight, and a good variety of dungeon types and biomes etc. as compared to Oblivion's where the dungeons consisted of a few different templates with maybe one or two unique things thrown in.
Originally Posted by
shook
If you've ever fought an enemy that constantly dodges your attacks, you know what i mean.
You attack the hammerdwarf but he jumps away!
You attack the hammerdwarf but he jumps away!
You attack the hammerdwarf but he jumps away!
You attack the hammerdwarf but he jumps away!
You miss the hammerdwarf!
The hammerdwarf counterstrikes!
The hammerdwarf strikes you in the head with his copper warhammer, jamming the skull through the brain and tearing the brain!
Dwarf Fortress adventure mode is fun! I've encountered one of these jumpy guys at least once per outlaw-slaying quest, and in many goblin patrols. I don't mind the whole hit/miss mechanics here because you know it's all based around numbers and stats anyway, and is turn-based. The only time I've been frustrated by the contant dodging in DF would be with a low-level adventurer and being attacked by Boogiemen. They'll dodge anything you throw at them, will pursue you to the ends of the earth, and are deadly accurate until you've levelled up your stats a bit and/or have some decent armor. It's a good thing you can keep them away simply by having cannon fodder/companions with you.
I like roguelikes a lot too
Last edited by 4zb41; Sep 7, 2012 at 11:57 PM.