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Originally Posted by TheEpic11 View Post
Dude my point is replay makers aren't so pro. . And with belt comes experience in which you learn alot of things.
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Guys my point is replay makers aren't so pro and sht. Uke just stands there. if u can do that stuff online your pro. And I want YOUR opinion on this. Not getting stuck on me with the blue belt thing.

Well then please read what Oracle actually said (highlight in case you tunnel vision past the rest of this), because he basically didn't mention belts at all. In fact, he provided several excellent points as to why replay makers are every bit as pro as good online players. Now since you mention getting stuck on things, please consider looking away from the fact that Uke is stationary, and start considering exactly how difficult it actually is to pull off some of the things that people do pull off. In fact, try it. It's not NEARLY as easy as you seem to think it is.

Besides that, comparing the two is a moot point to begin with. It's like comparing boxers to parkour runners, and then saying the parkour runners suck because the buildings don't move. You can be a pro boxer, and you can be a pro parkour runner. Hell, you can be both at the same time, there are a fair few members in ORMO who are also very capable online players.

BUT PLEASE DO NOT

USE PRO AS A BLANKET TERM

Because a pro online player is NOT automatically a pro replay maker, and vice versa. Online play is about having a good opener and being able to adapt and predict as the match progresses, whereas replay making is more about knowing what to do to accomplish what you want to do in a visually impressive manner. Once again, please try your hand at it before senselessly declaring it to not be hard or pro or whatever, because by your logic, you should easily be able to make replays good enough to impress most of the community.

If you feel extremely confident, try making three replays and apply for ORMO membership. I guarantee you'll be judged fairly, but it will not be easy.
<Blam|Homework> oiubt veubg
various places to find me lol
Funny as I had a talk about this with tripstone a few weeks ago.

Well first things first, they are completely different skills, although having one may help you with the other. In Singleplayer, the goal is to make a snazzy replay with nice flow and things that make people drop their jaws in awe with no set time limit.

In Multiplayer, the goal is to win your match. You don't look at how nice your tori is moving, because that doesn't matter in multiplayer, what matters is quick thinking and sometimes luck.


Singleplayer takes skill as you have to know how to move properly which you cannot learn in multiplayer, and you have to be patient as hell if you want to make those perfect hits.

Belts have nothing to do with singleplayer skill, and some people just learn easier than others in singleplayer. Its like school, there are those who can pick up on the concept very quickly then there are those such as myself who have been playing for years but can't make a decent replay to save my life.

Also when you say "he just stands there" you make it sound like that he is a sitting duck, and while he may be in some cases, you have to remember to make a great looking replay you have to actually get to him fluidly and smoothly. Take manips for example, uke is just standng there, but you need to have to be able to transfer flow properly so your hits will actually push him and you can manip him. If you can't transfer flow you won't be pushing shit.

tl;dr - Singleplayer is much harder than you make it sound, and although you believe that it takes no skill and anyone could do it, not many people have the patience to get those double cores, or seven hit boomskeets. I'd like to see you try and make a replay of ormo quality since you are way past blue belt and see how far you get.
\o\ | ORMO | OSHI | OLDA | [duck] | Team Canada | Maple Syrup United | Team Philippines | [UssR] | Anime United | /o/
I'm a 10th dan and I suck to high heavens.
and my replays aren't that good either..

But belt has nothing to do with skill. You either have it, or you don't.
don't talk to me or my dudes ever again
I agree 100% with op
Single player takes 0 skill uke won't move and style doesn't matter only winning or at least my dad told me that before he left.
I said forget the belt thing! it's not in topic! Future talk about that will result in thread closing.
all systems go, sun hasn't died. Deep in my soul, straight from inside. if it's destined. It doesn't automatically happen, do it.
Uke is a sitting duck. Look I'm saying u can bust Uke to pieces. but online? No. I mean I've flipped numbers. By accident.
Sometimes it looks like skill but it isn't. Expect the Unexpected.
all systems go, sun hasn't died. Deep in my soul, straight from inside. if it's destined. It doesn't automatically happen, do it.
Originally Posted by TheEpic11 View Post
Uke is a sitting duck. Look I'm saying u can bust Uke to pieces. but online? No. I mean I've flipped numbers. By accident.
Sometimes it looks like skill but it isn't. Expect the Unexpected.

English pls.
MP can be the same thing as single player, the only differences are you can't shift p your way to victory and the other person moves.
Skill is the only thing that matters in making replays that people like.
That and good ideas, never enough good ideas.
Replay making is an art.
MP is a skill.
Get your shit straight.
Also, look at tk boom replays. Your entire argument was just destroyed by a single replay. Booms and the like are perfectly possible in multiplayer.
If you've never seen a double core in judo, you have not lived.
[SIGPIC][/SIGPIC]
|Replay|ORMO|
People who play singleplayer are probably just bullies who want to feel powerful against a defenseless opponent.
IE Internet, what a loser.
MP players are super manly and cool and ride motorcycles I bet.
Last edited by thignog; Aug 20, 2013 at 03:04 AM.