Secret Santa 2024
Original Post
TORIBASH IDEA – Purchasable Fighting Stances
This idea is probably the craziest one I've come up with. Hopefully, it's actually possible.

Players should be able to buy, with TC or Paypal, new Toribash opening fighting stances. There are many fighting stances from martial art techniques that we can use as reference. That also means a lot of money can be made. This market product would change the game play experience for the player. It's a product that could actually matter.

Buying a new opening fighting stance in TORIBASH is like buying a new champion in a Free-to-Play MOBA such as League of Legends, buying a new gun in a Free-to-Play MMOFPS such as Combat Arms or buying a new sword for your avatar in a Free-to-Play MMORPG such as Dragon Nest.

The player gets to use one fighting stance for free by default when they start playing. That stance would be the current fighting stance in the game. Similar to how a player usually only gets to use one gun for free by default when they start playing. The gun isn't terrible, but it's not as good as the other guns. So the player is most likely going to buy more guns. If the player chooses to stick with the default gun, he'll need to master it and master the game to be highly successful in competitive play. The fighting stance can actually be named “Default” if no other names get chosen.

If the team isn't experienced with game balance, I'd be able to help you and the other developers with balancing the stances. We'd have to make sure Toribash doesn't become “Pay to Win”.

You'll need to figure out where the players will be able to change there fighting stances back and forth

Due to how there's over 1000 mods in the Toribash, we have possibly over 1000 mods to base the fighting stances on. That means buying fighting stances for Aikido is for Aikido only. Fighting stances bought for Wushu can only be used in Wushu.

Purchasable Fighting Stances will also give players another way to personalize how they play TORIBASH. And the game will finally be able to attract more MOBA fans and fighting game fans. I hope this interests you.

*Feel free to build on this idea, guys. But I doubt Hampa will give this idea a go. Too busy working on more important things, i'm sure.*
Learning from the best.
The idea is that no Toribash item has any influence on your skill or on your ability to win. By putting this idea I guess you could maybe have some shovel-like stance at the beginning (Aikido for instance), I'm sorry but I do not agree with it. Equality is one major trait of the game.
One thing:

Mods with small engage distances (aikido) should not allow for different stances simply because the chances of one stance overpowering another stance at close range is pretty high. Unless both ppl start off with the same exact stance at close range, one player will always be at a disadvantage.

That being said, this would be a great addition for mods with medium to long range engage distances. Mods like wushu would benefit greatly from this imo.
"Fear not the Tori who has practiced 10,000 openers once, but fear the Tori who has practiced one opener 10,000 times."
Ew no. This would change the game way too much. It wouldn't be fair anymore. Maybe if we could design our own fighting stances and save them for a new game for single player, that would be cool.
Chickster: I literally don't know why I did it.
no this is stupid you wasnt a stance make one in sp then use your fist turn for it. Also this would require a mandatory update of the client othorwise youl be at a permanent disadvantage.
I don't like military time, I prefer metric or imperial.
Fighting possisions
It would be really cool to play abd and you can choose a fight stance to be in,There could be a shop added to toribash were you can buy your own fight stance. I think this would be a great feature in Tb because if we had this we could fight in the style you want e.g. MMA and judo. If we had things like this it would be useful to make possitions for running.
If we had fight stances in Toribash i suggest that you would pay tc for some and for the best ones you would pay in money but like a dollar or two
Lazors Moderated Message:
Merged with a similar thread
Last edited by Lazors; Jan 30, 2016 at 09:33 AM.
decent idea but if you read through the past thread you will see why this idea will not work, one main example would be it would remove the fairness of the game.
Edit: let me elaborate, when you start a game your tori's are equal and 100% even (unless a mod has been installed altering the landscape) when you implement stances that fairness is gone, you will have one tori in the T pose; and the other tori ready to unload a kick from turn 1
Last edited by Day; Jan 30, 2016 at 06:32 PM.
"I don't need a safety word because my mother didn't raise no quitter." ~BaraYaoi - BDSM Expert
Personally, I love ideas like stance changes. However, making them buy-able would be ridiculous. I shall now rant, you have been warned.

I have five points to make with this post:

1.This should be implemented as a variable system that could be used if the room allowed it, but on default would be switched off.
Basically, make it a server option. If people want to play with custom openers, allow it as a server option, sorta like checking sambo. This allows it to not impact those that would not want to use it or play in a more "fair" (which I disagree with) setting.

2. This should NOT cost anything for the players. This should be implemented free of charge, and allow for total customization of positions, to an extent. Unfortunately I don't know if it would be beyond the programming that Toribash uses, but allowing the players to have their own custom setups that they can choose from at the beginning of a match (almost like that mod that allows players to choose their opener from a list of ones they saved) with certain restrictions in place, ie, One foot must remain touching the floor, extremities cannot be more than x distance away from starting position, ect, depending on the mod.

3. This is totally fair. The hell are people talking about this being unfair? Actually, if it's restricted to presets, yea, I might see one position becoming dominant in certain mods, but if given total creative freedom that everyone else has the ability to use, you will see such a huge expanse of starting positions, each and every one bringing certain weaknesses to the table that can be exploited. think of he variety of claps we could see, the variety of kicks, the variety of anything that could be accomplished with this! It opens a whole new realm of possibility for countering the "metamoves" that everyone uses. Honestly I'm getting a bit tired of carrying people out of the ring in aikido, even more tired of suplexing. This adds another variable, making things even more complicated, making things even more fair in my eyes. Unless you're a supercomputer, you are not developing a stance that trumps a majority of all other stances.

4. This should only be implemented if it can be implemented correctly. If it ends up breaking the game, if people end up with foot dm's because something or another their foot got stuck in the ground or something, this should really not be implemented. If it's beyond Toribash's programming to support a system that allows this level of creative freedom, then do not attempt to implement this. It will cause headaches, it will cause whining, and it will be a total mess.

5. Presets would be terrible. No, no no. With presets, you do run into the problems of unfairness and one stance being better than all the others.


So in conclusion:

Supported if it's implemented without a paywall and it allows (nearly) total creative freedom to the players to create custom opening stances, and is implemented as an optional function. So very different than the original post, but at least I support the idea of stances.
FREE-SPEECH CAUSE FUCK YOU
ONLY COMMIES CHANGE AVVYS
1. Why need to buy fighting stances when you can just do it on your first move(for long range fight)
2. It will not be fair because if tori doesn't have fighting stance but uke have(bought) a fighting stance uke will have advantage as it's almost like he had move earlier and ready to attack on his first move.
3. I don't even know why people need a fighting stance as it will just disturb the fairness of the game ( T stance)

I'm going to not support this idea
My fear keeps me hesitating
[e]MrMrO[BGF]
I can't find a single reason as to why fight stances should be purchase-able. This game is already random enough, we don't need more variables like FIGHT stances to change it up and give people an edge. If anyone is changing the starting position, it should be the same on both sides.
Even then, turnframes in competitive mods don't allow you to do anything similar to MARTIAL ARTS, so why bother trying to make the game seem more like that.

It's safe to say this game will never be pay to win, and I'm glad.

I don't think I can be anymore against this, please no.
Originally Posted by Kaneki333 View Post
I'm Brazilian, i'm alredy fucked every day i wake up

Well, for me this idea isn't the worst but it has to be modificated a bit. It shouldn't be purchasable,
there should be servers created specially for stances, and leave the current ones with traditional stance.
Second, if stances would be purchasable it would make game a bit unfair cause person, who
has better stance wins.

- Overally idea is good has to be changed
Supported (but not at all)
[SIGPIC][/SIGPIC]

"1 tf = win" Onsola 2k16