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or toritoys like the ones rich used to make?

they could b held together with magnets lol
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Toribash for iPhone is where the money is at. Plus no disk required!
Also, a better processor and wifi/3g/edge connectivity plus a larger screen!
simpler port, since it runs on an apple OS. And toribash already supports mac os.
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Originally Posted by DarkJak View Post
Toribash for iPhone is where the money is at. Plus no disk required!
Also, a better processor and wifi/3g/edge connectivity plus a larger screen!
simpler port, since it runs on an apple OS. And toribash already supports mac os.

I dont have an Iphone, but I totally agree.
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Toribash on Ds has been talked about alot. so has it been on Wii.
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Ds's dont have nvdia gefor 6000+ so no shaders iv heard toribash is coming out for wii.
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They could have somewhat simple shaders. Anyway, read post #10
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Toribash on DS will have shit graphics i think, looking at all the other games i have. It's a good idea, just, i don't think it could work :3
It makes me wonder..
It had ~30 fps on PSP port without shaders in single, and what do you expect from DS? Toribash slideshow at 1 fps is maximum you can hope. Of course touch screen controling in toribash sounds great.
Would it lag massively? Since the game engine is complicated.
If a PSP can't support it, DS must have no chance.

EDIT: Dammit, hector beat me to it =/
Originally Posted by Hector View Post
It had ~30 fps on PSP port without shaders in single, and what do you expect from DS? Toribash slideshow at 1 fps is maximum you can hope. Of course touch screen controling in toribash sounds great.

How do you play toribash on a psp?
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