Originally Posted by
Datsick
Hanzo I think the set is looking great so far man. But i must ask why you are making yourself a set even though I have never seen you in game. hmm
It's mostly out of boredom and wanting to do some art, but I've been playing a bit lately.
Originally Posted by
Master
Nice set! The vertical visor looks a bit derpy, maybe you should widen it a bit? The join texture looks amazing, The curves are pretty nice.
I'm pretty happy with the current width - in my mind it's less a visor than a scanner or power core or something but maybe that's just semantics.
Progress before I call it a night - I tweaked a few details on the head and am well into the left arm. As mentioned previously I'm intending the arms to be asymmetrical: the left will be more heavily armored than the right, hence the fairly hefty-looking pauldron and forearm protector. Been really pleased thus far with how well the seams between joints and blocks look, and joint textures mean I have a lot more leeway in terms of my color scheme. They also allow me to realize much more in terms of details - it's nice to be able to fully flesh out things that I imagine on the character's shoulder rather than simply hinting at it on the bicep. I still need to add some wear to the 'painted-on' orange details.
If I can remember to, I'll take a few screenshots of my texturing process for the right arm for those that might be interested.
Fun fact: I'm also sitting on a grand total of just under 50 open tabs in Google Chrome right now. Approximately ten of those are my normal web browsing, the rest are piles upon piles of reference images and assorted design resources.
Last edited by hanz0; Apr 8, 2014 at 07:33 AM.