Kind of hard to pick huh.
Most disappointing probably Berial from DMC4, I was pretty pumped but it was a really easy fight. They didn't hype the rest of the fights as much. Can barely remember that game, but I do remember Berial being disappointing.
Favourite is hard to pick, but maybe Hunter from Prince of Persia, it was quite a fast paced but fluid fight, and his first arena gives a lot of space to combo.
I used to play a lot of bossing games like Wanda to Colossus and Darksiders but the boss fights themselves werent very fluid or very memorable. My most memorable boss fight would have to be Andariel from Diablo 2, at the time it was a big thing for any of us out of my mates to clear act 1, there was more than 10 of us watching when I first cleared her. Even had my friend pressing the potion buttons for me.
Darksouls fails at boss fights, for the most part they can be summed up with "dodge then attack". This is taken to the comical extreme with the old iron king boss fight in dks2.
Bosses are a lot harder to make well than many game designers seem to think.
Originally Posted by
Hyde
I was expecting an actual fight, but I killed him and the dogs in 2 hits. The camera bullshit was annoying but it was extremely easy.
Well he is an optional boss, so there's no expectation of your SL. Needless to say you were clearly overleveled for it lol.