Seems as though we agree on something, huh? ;) I agree with this though discussions in the Council were met with plenty of disagreements. Some people consider those mods less skill based, thus less competitive as a result. I'm not sure I agree.
How can Judo - Based mods be competitive? It's mostly about luck,once you get hit on a certain part of you're body you're unable to use it and that means you don't have control over your body any further. A competitive mod should guarantee the control at least on 70% of your body. Once you get hit in Judo starts the countdown to the DQ,where is skills playing just the first 50 frames and than landing and waiting the part you've dmd to DQ huh? The opener decides the 80% of the match in those mods and there is nothing to do.
So i'd say Judo isn't really a competitive mod.
How can Judo - Based mods be competitive? It's mostly about luck,once you get hit on a certain part of you're body you're unable to use it and that means you don't have control over your body any further. A competitive mod should guarantee the control at least on 70% of your body. Once you get hit in Judo starts the countdown to the DQ,where is skills playing just the first 50 frames and than landing and waiting the part you've dmd to DQ huh? The opener decides the 80% of the match in those mods and there is nothing to do.
So i'd say Judo isn't really a competitive mod.
Well, when playing Drhax in judo I lose 8/10 of the games. As I said in my early post, between average players judo can be a noodlefest but between better players judo is actually a decent competitive mod. There just arent too many competitive judo players atm.
"opener decides the 80% of the match in those mods and there is nothing to do. "
There you are just plainly wrong.
I have a pretty up-to-date mod list.
The problem I see here is the categorisation. You're mixing aikido with other "grappling mods" and I don't think that's fair. Abd for example, has evolved into an MMA-styled mod, with focus on damage rather than wrestling. It should be paired with other damage heavy mods instead. Runkido (3) or monkido (leushu.tbm ish mod), perhaps.
The mods more focused on wrestling should have their own list. Swfixed and aikido7, for example.
The rest I'm mostly in agreement with. But you shouldn't force people into mods they're not interested in. Of course, variety is a good thing. Too bad people are more interested in parkour mods than competitive mods (may have something to do with the mod rules). We should have a broader scene of similar mods.
Also, it might be helpful to establish what the varieties do different from the "main" mod, instead of just listing fun and competitive mods.
The variety of mods brings most variety of players to the competitive scene, if you limit the mods radically for competition, you are going to lose the people who are actually really good and dedicated to other mods. For example if there is no erthtk or tk in the modlist, I think I might skip on on the whole thing. Same goes for lenshu for some etc.
If you only bring one or two mods to the rankings, then its just who is the best best ABD clan. And tbh, I dont think thats worth much in the grandiose scale.
Another way to ensure variation would be to alter win conditions. Health bars or score caps aren't in the game yet. Score system was never really used (people hardly even knew about it). Soft bodyparts (parts that don't do damage) were never introduced...
"Mods that should be on the list & why."
Boxshu_mushu: Balanced mod with high skillcap, hard to abuse. imho one of the most viable long tf mods (wushu players dont jump on this right away)
no please no. if we're going for competitive wushu mods here either wushu3box or wushu_2015. there is no place for a mod like wushu in the competitive scene: i will argue: less dm threshold, more dependence on openers, more randomness= less competitivness PLEASE PLEASE NO. if we want a mod for wushu that competitive(and i thin that it should be only one) ..it shouldn't be mushu. also high skillcap, really??
I have a pretty up-to-date mod list.
The problem I see here is the categorisation. You're mixing aikido with other "grappling mods" and I don't think that's fair. Abd for example, has evolved into an MMA-styled mod, with focus on damage rather than wrestling. It should be paired with other damage heavy mods instead. Runkido (3) or monkido (leushu.tbm ish mod), perhaps.
The mods more focused on wrestling should have their own list. Swfixed and aikido7, for example.+1000, AGREED
I pretty much only play tk, so I can't give much input on the other mods and I don't have a good grasp of how they work in competitive settings.
However, erthtkv2 is pretty much the competitive version of tk and does exactly what it should do: make good players win over less good players most of the time. The combat in it is just plain better because of how less random it is and the added turnframes allow both comebacks and insane streaks.
though in erthtk you have no dq in dojo, i'd say they both have their difficulties and are both pretty damn competitive
We have no authority on that kind of dev work. We have to work with what we have for now.
Can't you at least cooperate with the god team for a better pointing system for the striking mods?
but like lazors said: soft body parts, better pointing system, health bar would increase competitiveness a lot, but oh well
Some good discussion here about judo and competitive Toribash as a whole. I'm interested to see any developments of opinion. I find myself of similar opinion to Chintu, though I'm open to any counter arguments.
if we want HIGH competitive mods, we simply can't include judo.
i stated the facts already.
the argument that it helps with controlling or whatever doesn't hold a candle for me: if you want to improve in that way, go play in a private server
wushu is a great mod to play carefully and try to take the least damage you can, and move with fracced joints, but do you see me suggesting it as a competitive mod? it's simply outdated, and includes a high factor of randomness.( nevermind the randomness tb brings with its bugs and just the type of game it is
anyway, the facts are there...