Originally Posted by
Iguodola
Honestly, ranking just ruins the game.
This game is going from endless moves and styles to everybody playing like they need to win to survive.
No one plays for fun, they either run or just do lame moves. What was once a game with endless possibilities is turning into a game where you have to play like the rest of the ranking whores who run and shovel to win their games.
Ranking won't ever determine skill, it just shows who can spend all day keeping their rank at bay and improving and who can shovel and run better than everybody else.
I think we should all just give up on ranking cause there is no sure fire way to fix it even with matchmaking you will will get pared up with someone with minimal skill shoveling or running to achieve a good rank.
This is not really part of the discussion, but I'll take a bite at it.
First, as in every game..there will be a competitive scene whether you like it or not. So, a ranking system is a must. If you don't want to pass through the competitive scene then you can go to a private or a public room. Those are huge options. So you actually have the choice of competitive/non competitive.
Now, that I'm done with that. I'll deal with the mods. I'll just talk about the striking mods because that's what I've played the most.
rk-mma and lenshu3ng are as close to fair/competitive as you're going to get. The dojo put almost prevents running, yes people can still move back but then you're forcing them out of the dojo!
The only problem as I see it in these mods is that they're still opener based. I've always used improvised, but I've noticed that some players which aren't that good get some significant advantage simply because they use opener X. So why should I be fine with that? I use an opener..and a lame opener. It's better to have the advantage then keep scrapping the round for points because you're just simply too cool to use an opener. Survival of the fittest rule applies. But, anyway, what allows you to beat players much more consistently is not the opener but having the extra skill to out muscle your opponent.
Sure, I'd prefer a version of these striking mods not dependent on openers, but openers in striking can almost always be countered too..so yeah.
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@cowmeat fistoflife
I was thinking about the <50 room and it needs testing ofc..but IMO it sounds too low to have a good number of players present in the room.
The 500 ranked server lobbies would be okay, I don't care how many good players in your opinion there are..it is irrelevant. Your elitism is impressive anyway.
If the <250 ranked server is always full, you can make 2 of such server type.
Last edited by William; Aug 14, 2015 at 06:07 PM.
Reason: <24 hour edit/bump