Originally Posted by
firebolty
Specific to this suggestion, there's nothing wrong with saying Toribash is fine the way it is. I'm sure those who say that aren't referring to every aspect of the game, but to the actual idea being suggested. It's a valid argument to suggest no change rather than change, and there's no need to look for improvements where people feel they're not due.
"If this would be implemented, people would have an easier time in striking mods because of the high turnframes".
"Yeah but toribash is fine as it is, let it be".
Hopefully you can see how this post fails to add to the discussion. If someone argues that it will be useful, you'll have to somehow disprove it.
Examples of these flaws/glitches? Not sure what you mean. This idea doesn't address or remedy any such glitches anyway, it adds another layer to Toribash's mechanics.
Yeah you're right, it's irrelevant. My point was that there's always improvements to be made. I won't start listing examples because there's no point in derailing the thread.
The learning curve of the game has to be taken account for, and also the potential intricacies that may follow with the addition of so many new options.
Yes, this is probably not a good idea to show to new players, and it will also mess with the controls. A simple way to deal with both problems is a checkbox in the
client options. (NOT the server options)
The more you dabble in the game, the more likely you are to find it. It's also a simple way to switch it off if you don't want to use it.
This suggestion might benefit a really small amount of players, fair enough, but it also seems easy to implement. Worst case scenario is it gets left out in future versions. Will probably mess with replays but what the heck.
You won't lose anyone when the option for advanced style is a checkbox in the game rules menu. That's what I ment by test run. If it turns out that people prefer to play on servers with advanced style activated then servers could be made to accommodate.
Yes, striking mods may benefit from this somewhat, but to what extent, and would this be worth the risk of losing players/potential players?
Yes, toribash players are known for hating changes and you can expect a shitstorm whenever you suggest something that even brushes on changing the game. But you're both overestimating how big of a change this will be. There's nothing to fear from your opponent having the ability to move his joints a little slower than usual. Most people won't even notice.
People who don't want to play with this feature will leave it off. People who do won't really have an unfair advantage. That's like saying tablet osu players have an advantage over mouse players
Last edited by Lazors; Sep 28, 2015 at 06:35 PM.