Kore Moderated Message: |
Merged with similar thread that had the most developed idea |
Hey guys, there's been discussion of something like this in the Market Squad board—and likely other places—so I thought I'd bring together a rough outline for how to potentially implement this.
We've already got two awesome systems that could work as a skeleton of thought for this system: the Clan Wars System and the Safetrade function. Functionally the Safeduel system will work very similar to how the Clan Wars System works.
Here's how the Safeduel system would be similar to the Safetrade function:
- Player A sends a wagered item/amount of tc to Player B;
- Player B either declines the initial wager or offers his response to the wager;
- Player A confirms agreement;
- (optional) Player B reconfirms agreement.
Here's how the Safeduel system would be similar to the Clan War function:
- Player A sets the "first to" to whatever (usually 3);
- Player B either declines or agrees to the win condition.
- In addition to this, I'd recommend adding something like an agreed mod field so that there's a record of the agreed mod in the event of a scam report.
- A better alternative would be for the system to check for matches between players in a specific mod. If this is feasible, I’d prefer this method over bullet #3.
note: completely meant to leave out the time limit option; have it hard-set to unlimited and have an option where a TSA can force-cancel/win duels. Would stop people from just leaving the duels and refusing to play.
Items and TC would be sucked into limbo (e.g. safeduel) once the duel is set, Player A and B duel, and the winner collects the prize.
rough UI example
This proposition shouldn't require game developers to get involved. Since it'll work similar to how Clan Wars work, it should require only forum development. Any feedback would be appreciated from the community, staff and forum development team.
thanks have a good
To my understanding, you're saying that there should be no time limit, because if one party left the game it would allow the other player to auto claim victory or force cancel the duel.
note: completely meant to leave out the time limit option; have it hard-set to unlimited and have an option where a TSA can force-cancel/win duels. Would stop people from just leaving the duels and refusing to play.
sometimes you duel your whole inventory or a lot of items wouldn't typing take a really long time >.>