Toribash
Uhhh... Are you paying in any way for these services?
[SIGPIC][/SIGPIC]
[4:37 PM] ponf: y'all might think i'm not wild enough to send dick pics over toribash
[4:37 PM] ponf: you'd be wrong
uwu i wuv you uwu
I have made a small game before. You probably wont trust me because I'm not well known but its up to you.
The Names Trump
Donald Trump
It seems that you have only a hazy idea that you'd like to make a game.

I recommend figuring out the story, setting, gameplay and such before going further. Making even an 8 bit game is no piece of cake. You need to be certain about what you want to accomplish.

Good luck though! ^^
Hello, yeawww.
I doubt a whole lot of experienced people would join you, because of the following reasons:
1) There is no clear idea
2) There's pretty much nothing done yet
3) You don't seem to be a person who could add value to the game

Making a document where you clearly write the down the main points of the game could really help for starters.
art board mods: if they dont understand it its not cnc
If you are looking for people to take your project seriously, dont use sentences like

"i will try to help with the landscape! i'm kinda good with textures n' stuff"

Also, going for open a world game as your first game, is a pretty bad idea. Start off with something single that has a good gameplaymechanic(s) that is engaging and try to set a goal thats actually reachable. Open world games in the triple A market have millions of dollars shoved into with teams of devs and artists working on them. You are not going to compete in that martket. You must do the ground work, everyone has ideas.
Approach the project realistically, it doesnt seem like you're doing that right now.
At the moment I'm working on a game in unity already so I can't pick up an entire project, I can help check C# scripts for any errors or any other error you're getting and help find some flaws.

Just contact me by PM if you need anything.
dreamy suicide act