Originally Posted by
kankeyta
bro i am a mas player too and i am a kickboxer in real life and i know the wing chun and i can say that "your style is not look like wing chun" bro really your moves are ussually stiffy :/
and your moves are totally for the beating up your opponent you are ruining your opponents moves like your opponent looks like trying to do a spinnig kick and you saying "oh i must to punch his back or something" man that's why i was quit from tb :/
a little advice to you, if your opponent starts to doing a flashy move do not ruin it just wait the move and block it or dodge it or catch it.
look at binklawz he can be so fluent even he is doing wing chun :| but you are not.
I dont need toxic reviews.
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Originally Posted by
kankeyta
bro i am a mas player too and i am a kickboxer in real life and i know the wing chun and i can say that "your style is not look like wing chun" bro really your moves are ussually stiffy :/
and your moves are totally for the beating up your opponent you are ruining your opponents moves like your opponent looks like trying to do a spinnig kick and you saying "oh i must to punch his back or something" man that's why i was quit from tb :/
a little advice to you, if your opponent starts to doing a flashy move do not ruin it just wait the move and block it or dodge it or catch it.
look at binklawz he can be so fluent even he is doing wing chun :| but you are not.
If you dont know how to move, how to spin kick, and ''when'' Dont kick, i will not stop waiting that you hit with stupid kick, i will fight you, giving it all.
Im stiffy? maybe, im only play MAS since 2014, im better now, and im getting better.
I always try to do realistic moves, and i do it, stiffy or not.I try hard to be realistic, and try to be kind to everyone. But there are always people who hate me, I do not know why.
The fact is that you do not know how to play, that is the why i say you: play with me some day, and see it.
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Im uke and Gonza its me in this replay.
And some Karate move testing.
Last edited by Kusunoki; Dec 28, 2016 at 04:30 PM.
Reason: <24 hour edit/bump