Well, the issue in the past is that the ratio from (proper) teachers to student's wasn't that big.
escpially if i remember, the german part was lacking people who wanted to learn badly, aswell as the teachers weren't that prepared for stuff they were teaching.
given how the teaching works, or rather how most teachers work i would have mixed feelings if it could work out or not. people mostly just dont care and think a few tips here and there will work, maybe some multiplayer with mentioning what their weaknesses are. but as unibash used to teach more than ingame stuff it got really messy when it came to mods or texturing.
IMHO. i'd imagine it could work as a sort of competition with regular prizes, so people would actually attempt to teach and the students have another reason to attend.
also a set baseline, like a real proper teaching plan which they should be able to accomplish at the end of their "class". also a side note, teaching stuff about the market and clan's isn't necessary.
a thing i vividly remember also was that there was a Unibash clan later on, which basically handled this. a revival of something like that would be amazing. so people can gather, make friends and get to know the community together.
to sum it up, for it to work:
Teachers who have a clue what they are teaching and are actually prepared.
specify what needs to be taught.
potentially in a 3 month period a competition between everyone who took part in any of the classes. with prices for teachers and students. so the teachers will try their best to teach and newer players will learn something aswell as be rewarded.
it needs good planning, maybe with the help of the help squad, but dont leave it all to them.
also, butler, you attempted to revive the toribash newspaper aswell which ended up bringin out 2 pages before you vanished in the abyss again, so please dont do the same here.