The remise of this thread was the inflation. To much money that dosent go anywhere. At first it was easy. A lot of the money produced went into the shop and wgat u bought could be sold for arouns the same ammont, so your items are a curency of some sort.
Perhaps the problem is at the root and it is this open market.
Instead of saying that i am thinking about profit it would be more constructive to say if you see this inflation and devalue of items as a problem.
And panda, with enough time and tc u can easly make any price u want for any item. Unfortunately it is just to time consuming and pointless.
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Originally Posted by
DruggedPanda
The real issue, in my opinion, is too many people trying to sell items and not enough people buying the items. It's the same issue in the steam market for CS:GO items. Eventually, the prices go down and down and down for most items because the people that want to keep the item doesn't match the amount of people that want to sell their item for profit or money and each time the item is listed, it's usually at a lower price than the ones already listed which causes the prices to go down.
Indeed, to many items for to few players.
This system would work on a everexpanding comunity. But when u quit u burn everything u have. Give, sell, duel etc. So the items keep overcrowding.
I am just curious how many people actually use the shop. And did they use it for a new item or dident know that the market existed.
Last edited by Insanity; Mar 27, 2017 at 01:53 AM.
Reason: <24 hour edit/bump