Toribash
This doesn't seem like it would require a particularly complicated AI. It's kind of like, point Uke at Tori, start shooting.
Radioactive torso's description should be, "You have cancer like wow."
Yeah. Not knowing how to do math seems to cause a lot of problems for people producing scripts that I find interesting. I need to find some time to finish that AI engine, but I haven't got it right now.
Radioactive torso's description should be, "You have cancer like wow."
It's unfortunate, because my relative spherical coordinate engine is perfect for what you're doing.
Radioactive torso's description should be, "You have cancer like wow."
It's a class I wrote for making spherical coordinate regions that you can feed origin functions, rotation matrix functions, and register functions that return points for it to watch, with callbacks for each. Yay, first-class functions.

Here's an old version and a sample program that uses it.
http://toribash.mydistraction.net/sphericalRegion.lua
http://toribash.mydistraction.net/ukeFaceLaser.lua
Radioactive torso's description should be, "You have cancer like wow."
HOLY S**T your awesome and this is acualy first time i see dafe post in like a looong time

keep it up
Helge Sverre - System Developer
https://helgesverre.com
i (finally) tried it... pretty fun, but arnt the missles supposed to home?

and another suggestion:
make a seperate firing key to fire the hands... and make those hands turn into BIG after it hits something, kinda like lolnade mod. itd be like your super-payload thing.

are you still working on this?
- its been a while