Okay I need to learn how to:
1) When the script loads, I want it to say "Press "L" for Bullet Time"
2) Have my script play a sound when I press and hold "L" and stop playing the sound when I release "L" and also not loop if it has finished playing and I continue to hold "L". Also, if I decide to press "L" again, I expect it to play again the same way.
More Complicated: Maybe get the players speed and depending on the speed, a different sound (sounding slower or faster, relatively) is played in the same way as stated above (3 sounds to choose from; slow, medium, fast).
3) Have my script Rotate the camera to pan around the players when I press and hold "L" and stop rotating the camera when I release "L".
4) Have my script, on holding the button "L" play 1 matchframe at normal speed (about 0.02 seconds) and then the next matchframe and all proceeding matchframes play slower, (x1.033). Where, on the release of button "L", the matchframes begin playing again at normal 0.02 second intervals.
I know it's a lot of question, you might as well make the script and put your own name on it.. but I seriously don't program so I don't know how to do this without assistance.
Any help would be appreciated, thanks.
Edit: I made a sma PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP PPP <- yeah
I made a small macro that kind of imitates MF slowing down (by holding down shift, pressing "p" with a small gradually increasing delay 53 times, and then releasing shift) and it's kind of hard to time properly... I mean, the effect is pretty good but you have to stop the replay with "p" exactly 53 frames away from the decap, press "l" (which does the macro) and then press "p" again to unpause.. idk.. it looks decent but it's not exactly what I had in mind.. because what if you want to show 2 hits that are within 53 frames of each other? anyways I don't know what you could do to get around that...... unless you made a script that could be adjusted for each individual replay, so you load the script, it loads the replay, and the replay plays perfectly with bullet time effect... but then your script folder would load up with bullet time replay scripts @_@ anyways it was a fun idea but I don't think it's practical.
Last edited by DoubleDagR; Jul 23, 2009 at 05:57 AM.