So... some of my shaders appeared to change color forces of players. Here are they all fixed now with one new shader added : stars collide.
Be sure to get rid of my previous shaders from the tb shader folder because they can influence the rest of the shaders with the bug I have fixed.
CLICK ON THE MINIATURES TO ENLARGE THEM ( HIGH RESOLUTION PICS )
1. Beautiful_day_ends:
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2. Beg's_home:
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3. Early_morning_glade:
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4. Lost_in_foggy_woods:
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5. Rainy_days:
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6. Warm_day_ends:
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7. Toribash:
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8. Solar_s_tranger:
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9. New_hope
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10. New_planet_1
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11. New_planet_2
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12. Real_rising
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13. Heaven_finally
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14. Beg's_home_2
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15. Full_moon_glade
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16. Red_planet
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17. Stars Collide
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In some pictures you can see objects like trees, pyramids - these are the Melmoth's atmospheres. You can find how to install them here:
http://forum.toribash.com/showthread...ht=atmospheres
For those who still do not know how to use my shaders in-game:
You need to download the files I've attached in the post and save them in toribash
shader folder, example:
C:/Games/Toribash 4.3/Data/Shader
To turn on shaders in game launch Toribash, click esc/setup/options/advanced and click on
Shaders to activate them.
Now, if you want to choose the shader you like press esc in game, then setup/utils/shaders - and here you have the list of all shaders from which you can choose a shader you want.
If You want to reach full beauty of shaders you can turn on
Ray Tracing option : esc/setup/options/advanced/ray tracing
this is the option i used when taking print screens, it looks beautiful but be awared it requires a strong pc to work well.
The clues I gave are in accordance to Toribash version 4.3
Hope that helps,
All files attached, enjoy
Sendspace link:
http://www.sendspace.com/file/q36vax
Last edited by begotten; Apr 21, 2013 at 12:08 PM.