Desperately trying to get back into TB...
Yeah managed to get Ayane's head from DOA5 into the 3rd beta last week, hopefully the final version is easier to work with.
And just some tips for you guys trying the feature
Only .obj files will work
Put any .obj you want to use in your custom folder in the toribash directory (for example, I would select my name in the custom folder.)
Name the obj appropriately, to avoid confusion (e.g LeftThigh.obj)
Ray tracing should be OFF.
Loading the obj uses this format (if I remember correctly)
: /obj load [FILENAME.obj] [Tori/Uke] [BodyPart] [Colour] [Transparency] [Textured] [fixed size] [remove body part] [ghost obj]
Tori = 0 Uke = 1
Head = 0 Neck = 1 etc...[Bodyid numbers can be identified in flame forge (ctrL + L)]
Colourid is found in torishop
Higher value in transparency makes obj LESS transparent e.g 200 would be solid visability
0 = off 1 = on. .tga files required.
0 = off 1 = on. Changes obj size (only works on symmetrical shapes.)
0 = off 1 = on. Self-explanitory.
Have fun and post screens if you're trying it!
{note; some of this may be outdated but I'm fairly sure it's accurate.}