HTOTM: FUSION
try avoid painting with too much strenght at the mirror line, and try to avoid pinching too much and crossing flats.

Last edited by Ezeth; Jun 9, 2010 at 09:19 PM.
Nice helmet Ezeth. I was just thinking This + {Avwave's Blender Model into Headtexture Tutorial} = Interesting Headtexture.

I'm gonna try and do that layer. Here's a model I got so far, just to play around whit the program. (I know the proportions and such aren't the best right now; t'was my first try at the program. Gonna try and scale a few things to fix that later though.)

Last edited by JinxZ; Jun 10, 2010 at 07:08 AM.

(>^_^)>
oh mah gawd :O thanks so muchh for finding that jinx. been hearing about that for ages but never saw it. nice model though, kind of looks like a dragon? ill post some zbrush models after i make some (i haz inspiration nao)

i use zbrush which is the photoshop equivalent of this (this would be its gimp). but it looks pretty cool. I like the the idea of an open source 3d sculpting program. If you like this try zbrush it should be pretty easy to pick up after using this
VIBE