Toribash is a game that is divided into hundreds(i don't have idea about the precise numeber)of different mods.
As more people before me said,there are some settings that reduce the luck(or unluck)factor to the same level of any other e-sport game(and potentially even lower).
Kickbox ISN'T one of them,because 100 dt(like 100 frac)left too space for randomness(i totally belive u Akuma,and i'm sure that u got that dms only for unluck.That's why i've totally stop to play kb from years even if it was my favourite and best mod for several months)
I think most of actual popular mods are too random but only because they were made for let play lot of people..a simple example of what i mean:start to put more than 1000TF and you will drastically reduce the luck,but,from the other side,it will epicly increase the waiting time in queue.Also in brushu,where i think that the luck is very low respect any other popular mods,there is too much luck involved because i had to deal with 2 aspects:from 1 side remove as much possible the luck factor for made a ""pro mod"",and from the other side to let it become a popular mod(between more expert players at least).
I think toribash could be the game with most skills required in absolute,you just need to put the right settings(and imo there isn't neither 1 mod,between the mods i tried,that has the requirements),but anyway i'm pretty sure that it will never become so popular to get accepted into e-sports.The reason is that it's too hard and this push lot of people to stop to play after the first week/month(but that's also the reason that could make it become the most skilled game with the right settings imo)
About the prediction:i really don't know how you can say that Kasz..i can't understand how in a fighting game based on turns could be impossible to predict.Prediction is the
basic of tb in multiplayer..maybe you played too much time in sp;)
Last edited by bRuCiA; Nov 28, 2011 at 11:41 PM.