Originally Posted by
Fear
You cannot seriously play competitively when you have restrictions on how someone can play...
As much as I like wushu as a mod, it simply ISN'T competitive. Rushkicks into runs can win nearly every game, and basically 700 frames is taken up by no action.
At least in aikido, there's a challenge to counter someones shovel, and even a soft counter can set up for nice gameplay. Wushu just doesn't have this capacity.
Holding a wushu tourney is fine, but you can't call it competitive.
This is simply not true. If you look at any real-life competition, you will find tons of restrictions. Couple of examples:
Judo - You can't throw people on their head(even though it's theoretically possible). Your throws have to be executed with proper technique, otherwise you get disqualified etc.
Jiu-jitsu - different types of leg-locks are ilegal in some competitions(the obvious restrictions for any grappling sport include no striking, obviously).
Boxing - No punches under the belt, no backfists, no punches to the back of the head etc. and you could go on and on...
Now I know you're going to say that on-line multiplayer games are different. But I remember a situation in cs: source a couple years ago:
De_inferno had a bug that occured when you planted the bomb inside of a fountain. It made it mostly impossible to defuse. Valve did nothing to fix this, therefore the people that hosted tourneys/ladders enforced a restriction to plant inside the fountain. It was also an unwritten rule in pugs/gathers. Nobody was breaking this rule surprisingly.
And I'm sure you could find other examples.
Either way, I don't understand the logic of some people here. How is a match with a single engagement and running for the rest of the game more competitive than a game where people engage 3+ times? Wouldn't the latter determine the better player more clearly? I think it would.
Snake posted a link to a wushu championship organized by TW. The rules were improv, always cb etc. Now look at some of those replays and tell me that it wasn't competitive. Check out the True to Pain tournament in wushu. It has tons of rules and it remains very competitive. Please wake up already.
However it might be a good idea to compete in slightly larger box than in boxshu.tbm with increased ed. Since you wouldn't have to worry about enforcing any rules outside the ones set by the mod.
The very best solution though would be changing the way toribash is scored. The current point system is extremely flawed, since it even allows running as a viable option. And no, running doesn't make the game more competitive, you'd have to be an idiot to think that. What I propose is that the player who scores a certain amount of points first gets the win. Like a health bar, if you will. If the matchframes run out and neither player scored enough, it is ruled a draw. This makes running utterly pointless.
Btw this community is ridden with people who(for whatever reason) think toribash is a perfect game and there is nothing that should be adjusted. That is a ridiculous idea. This game is already very good and has even greater potential. But there is not much interest in making it better. Sad, really.
p.s. : Care to explain to me how TW rules(for example) make the mod less competitive? I would love to hear an actual argument.