if you put the Scoring Multiplier to 0 it doesn't take any damage. This is the value for hands, knees and feet. They never add to the score.
Regarding the 3d bodypart stuff for those wondering:
Essentially it allows for 3d models (.obj objects to be exact) to be loaded into Toribash and attached to body parts. For example, we can now make detailed and realistic headphones that can be attached to the Tori model's head and move exactly with the head. Perfect static models of whatever we want. They can even be textured.
Think of it like the hairforge but with better detail and capability. It will be used extensively by the Itemforger team in the near future. Imagine the possibilities.
/hypetrainbegin
Regarding the 3d bodypart stuff for those wondering:
Essentially it allows for 3d models (.obj objects to be exact) to be loaded into Toribash and attached to body parts. For example, we can now make detailed and realistic headphones that can be attached to the Tori model's head and move exactly with the head. Perfect static models of whatever we want. They can even be textured.
Think of it like the hairforge but with better detail and capability. It will be used extensively by the Itemforger team in the near future. Imagine the possibilities.
/hypetrainbegin
There isn't a forge to do it. It's all done with files and manipulation of custom folder stuff. It's in the early stages and not even us Itemforgers have received much documentation or information about it.
Wow! Amazing, thanks for the information.
Can we load 3d objects as part of mods? Textured floors, textured walls etc?