Originally Posted by
box
I see there's a sort of timer above the joint layout that stops you from moving joints with the overlay when time is up. This timer shouldn't exist in free play for obvious reasons.
The overlay did not load when starting a match in Multiplayer.
EDIT: This is because in Multiplayer, the clan tag is included as part of the player name. In order for this to work in both Free Play and Multiplayer without having to add or remove your clan tag each time, you'd have to log in with your clan tag before your name (which I am not sure is even possible anymore) or just not be in a clan.
The latest version only has the timer in multiplayer, but not in freeplay. Or at least, that's how it's supposed to work and how it works for me. It's working backward for you, you say? I'll check into that, thanks for the report.
Also, I'll change the playerName variable to a playerName() function that queries get_player_info(0).name. Do you think that'll take care of the clan tag issue? I'm not in a clan so I can't really test that myself.
Edit: Wait, that's not going to work...do you know of a way to query the player's name? I guess in the meantime I'll just check whether one of the fighter's names
contains the name they logged in with.
I'm an experienced programmer, but a total Toribash noob, so I appreciate the help of veterans with issues like this.
Last edited by dotproduct; Dec 15, 2014 at 02:14 AM.