Singleplayer levels -> Parkour + Fighting
I've moved to a new thread what i started in
Career Mod. Anyways this is what i was thinking about.
The player starts from a point A and has to reach a point B. In between there is Uke.
The system has different levels, once you complete one, you unlock the next one. Each level has a different mod, with different difficoulty, for example: you have less DM threshold / it's more difficoult to DM Uke / there are less frames to complete the level / there are more obstacles.
General mod layout:
- Player runs towards Uke avoiding obstacles. He also can't fall from blocks: if he touches death zone, he will instantly dq and lose.
- Uke's feet are glued to the ground, but he can move torso and arms. When the player is near enough, Uke's hands grab and with some random predefined movements he tries to grab the player. Uke will be in a place where the player can't avoid him easily (on a bridge or a thigh passage for example).
- Once Uke grabbed the player his movements' path will change and will randomly move mainly elbows, pecs and shoulders.
- The player has to DM Uke in order to finish the level, this will be the only way to run away from Uke. He can also DM himself to escape from Uke's grab.
- Once the player defeats Uke, he can reach the end and unock the next level.
To give some variety there could be mods where Uke doesn't grab, but his hands are instagib or he uses some kind of weapon, so the player has to avoid him in a certain way.
There are many ways to change the path that the player has to follow, for example minefields or high jumps.
Another important component is the frame limit. The number should change from level to level, depends on lenght and difficulty. With a lower amount if frames you could complicate a lot the level and you may be forced to avoid Uke because of time.
I know this will require quite a bit of work, mainly for mod creation and Uke's movements, but this is just something that i came up with to mix parkour and PvP. Fights with Uke could be more interesting since his feet are glued to the ground and he can't fall like an idiot. Also you have to parkour after a fight, this means that you'll miss some body parts, or an Uke's arm is still grabbing you. This could be something interesting and new.
But, again, i don't know how much of what i've just written could be effectively possible.
I thought this not for new players, this is a challenge for players that already have a certain experience with the game.
Prizes? There could be a not tradeable item like a medal that you can wear, each time you pass a certain number of levels you earn a new medal.
It would open a new record's section too: most DMs, fastest level completion, and much more.