That is to do with the DEADLINE they are given, e.g. 2 days to find someone is not long enough.
But once you can arrange a time to both be online, 5 minutes, or 1 hour of playing doesn't matter. After agreeing a time to play I have not once had the experience where the person tells me they have only enough time for 2 games, often time is spent after playing friendly matches, chatting, etc.
I suppose that's why you haven't been in the end of the month tourneys at all, eh?
Let's seriously not forget that it does take a looooooot of playing to get that kind of rank at all. If you had that kind of time to begin with there's no way in hell you'd even get into the tourney. That bitch list might be a joke, but it's fairly true.
On an individual basis, i.e. tourneys and whatnot, Toribash is totally competitive. I don't understand how someone can say it isn't. Obviously things like turnframes, gravity, dismemberments etc. etc. etc. have a part to play in all of that, but if you make sure to optimize all those settings for competitive play, it totally works.
So I can contribute a bit to the OP.... I don't really like it at all. There's pretty much a train for good ranks, and if you miss it you're a little fucked. It's not about who is the best, it's about who has the most time on their hands to sit in the ranked rooms and tourneys.
b-but my alt has.
It doesnt take that much, hunt down high ranked players and its not that many games.
It really isnt competitive, read hipotibor's posts - in addition to which the unpredictability of the game physics at times makes it even less so.
Its not about who has the most time on there hands, as I said, taking all players rankings there would be a good correlation between player rank and skill level, its just when there are many people within a smaller range of skill that the rank system doesnt differentiate so well. I certainly dont have the most time, and my alt got in - since you insist on using me as an example
Competive Definition
Thats the wrong definition, thats the definition for a competitive person.
ToriBash does not have or display a strong desire to be more successful than others - or than anything since it isnt sentient.
There are people who have got into the ranked tourney playing a pretty small number of games
I thought you would understand what I meant by that. The game's based on or at least has a bit of relation to martial arts, etc, correct? And the basis of Martial Arts is to defeat your opponent, correct? The basis of Toribash is to win against your opponent, correct?
A game alone can't be competitive, it's the players that make it competitive. Let's take the hunger games for example. It was made to pit teenagers in a death match, but for god knows why they could of had a picnic. You could have a game that's primary basis is to kill your opponent, but what if people chose to work together?
Users in toribash (a majority) play to defeat their opponent. Their *Competeing*. People are fighting to get ahead of the other player, so that should make Toribash competive right?
When the rank first introduced, the rank servers were full, with players having up to 25 win streaks, but as time progressed, less and less people decided to play in the rank servers, due to everyone actually getting prizes and high ranks were farming for it. The reason why some people get into the ranked tourney with few wins is simple, they pop in one day, win three matches, and pop out, because no one even plays rank anymore due to the top five *FARMING*
The way competitive is being used in this thread refers to whether or not the game is suited to competition, not whether people compete. Im not entirely sure if you knew that and were just being awkward by arguing semantics or whether it was a genuine misunderstanding, I suspect the first.
Month 1, a player got into the tourney with just 134 games in the entire month (wins and losses) so 5 games a day, 15 minutes a day tops? Thats not farming or being excessively active as you suggested at all.
There are also quite a few more who played under 150, and yet more under 200 games.
I'm guessing you didn't read the part where I said this game was at least somewhat based off martial arts did you? The game is entirely suited to competition. If the players are having fun competing in this game, that would mean it's suited.
I suppose you didn't read where I stated that people got tired of the other farmers, or just don't generally like the ranked system anymore, so hardly anyone plays it, and it becomes easier for people to become a higher rank with fewer matches, huh?
It really isnt competitive, read hipotibor's posts - in addition to which the unpredictability of the game physics at times makes it even less so.