HTOTM: FUSION
That tackle made me lol because it was so random.
Mess with the best, Die like the rest. -Gen.
(Emote)JuniorGurl: Stop kicking my ass XesX!
Originally Posted by DeeJayy741 View Post
NutHug, that spin was fucking epic. With a bit of editing you may have a perfect 540 kick.

Thanks but are you aware I did a 540 kick already and that was a 1440° spin?
Oblivion: that wasn't hilarious
Oblivion: it was brilliantly complex though
Oblivion: hands down man
Oblivion: today I genuinely believe more than I ever did before
Oblivion: that you are better than me
Oblivion: gg NutHug

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Originally Posted by NutHug View Post
Thanks but are you aware I did a 540 kick already and that was a 1440° spin?

Yeah but I didn't really like the contract then extend kick. This one could easily become a proper straight legged kick. I know you did a 1440, but that was after you passed Uke.
I would attempt at making a haxed version if I knew how... so... how exactly did you hack your replays. Aimed at both Nuthug and Mosier. I know you're putting momentum behind the toris movements when there shouldn't be but I'd like to know how you dictate which direction the momentum is placed and how much momentum. The haxxing replay tutorial was a bit confusing so I'm screwing up when I try to do it.
nyan :3
Youtube Channel i sometimes post videos of other games
It takes some time to learn and understand, but it isnt too bad.

here's the Linevel for the last frame of my sparring match

LINVEL 0; 50.402974 -40.767163 15.389564 50.250885 -40.275900 15.142650 -1.034669 -1.862235 4.373622 -2.423645 -2.715091 3.941408 -4.083654 -3.055641 4.732380 2.017577 -1.250525 5.001889 4.408402 0.323500 5.024670 6.481529 1.917810 7.345861 -2.739951 -0.961006 10.403541 -8.142930 0.844103 50.372951 -70.635188 25.451451 50.372951 -70.635188 25.451451 7.612428 4.977648 1.368331 3.844137 -4.281274 -3.383239 2.917845 -6.761793 -3.069784 2.668550 -3.451827 -5.100317 1.959270 -7.299512 0.784179 -0.115358 -7.415441 7.630357 -1.551914 0.979048 20.695199 -12.955209 4.751931 20.411427 -5.439873 -6.992983 12.984663
Essentially the numbers work in triplets representing the x,y,z velocity components which correlate to each joint. It would be easier to look at linevel like this

LINVEL 0; (50.402974 -40.767163 15.389564) (50.250885 -40.275900 15.142650) (-1.034669 -1.862235 4.373622) (-2.423645 -2.715091 3.941408) (-4.083654 -3.055641 4.732380) etc etc...
you can compare the placement of the triplets to the joint list in this thread http://forum.toribash.com/showthread.php?t=9391 to find which triplet represents which joint.

For example, the first one (50.402974 -40.767163 15.389564) represents the neck, the second (50.250885 -40.275900 15.142650) is the chest. etc.

I dont feel like making a picture to represent the positive/negative directions for the x,y,z, but im sure you can find it in one of the replay haxxing tuts.

umm ya, if this doesnt make sense, I just wrote this really quickly.

Also I want more sparring
I wanna see timuchen do something if anything ;o
5:13 PM - vasp: everybody's nuts is so good
[00:18:38] <&vespesi3n> you should see when i swallow
[21:49:37] <&vespesi3n> >my mouth when
[21:49:43] <&vespesi3n> >my tastebuds when