Toribash
Yeah... If I made that replay a week ago I would've thought it was amazing, but now, I think it's okay.
inq.
Yeah, I mean, it isn't by any means bad. It's actually pretty sweet that you managed a 4 piece boom in a week of replay making.

In other news, KU lost D: Damn you VCU three point shooters.

And, lastly, a replay. I'm now focusing on having less jerky movements, a problem of mine. Check out my break dancing at the end, too. Comment and rate please.
Attached Files
Force Conduction.rpl (118.8 KB, 6 views)
"I never learned the last half of the alphabet. I got frustrated that "m" and "n" were the exact same thing."
What do you mean?
"I never learned the last half of the alphabet. I got frustrated that "m" and "n" were the exact same thing."
At the very beginning before you contract your knees to push off to jump, are you relaxed or holding all?
inq.
Yeah I always start relaxed, but it doesn't really matter as long as you move a lot of joints at the beginning. Why do you ask?
"I never learned the last half of the alphabet. I got frustrated that "m" and "n" were the exact same thing."
Hmmm, practice is the key.

Here is a new replay. It is my first with a gravity higher than default. Tell me what ya think.
-----
^
Funeral Costs.rpl
Last edited by Zeno275; Mar 28, 2011 at 05:12 AM. Reason: <24 hour edit/bump
"I never learned the last half of the alphabet. I got frustrated that "m" and "n" were the exact same thing."
TRAINING - Start Training Faggots
Ok by now i think you are all aware that we have people that need training in this clan and also everyone in it needs to train and become the best too. So if i cant see you guys in game all that often i guess we should start a forum based training method.
___________________________
You know by now how the game works and basic control of your tori. But can you spin like a Pr0, can you make a replay that blows everyones mind, do you know advanced movements? Yes/No? If you answered you need to train more, regardless of your answer .

Training methods:
No.1- Go ingame and load Wushufixed.tbm. Dont change any settings except "engagedistance" and "matchframes". Set the distance to 1000 and at first leave the matchframes to 500. Do not under any circumstances use the SHIFT key for any purpose. You have 50 frames for each move so deal with it. Within those time frames you must reach uke and even pass him. What this does is it not only improves how you move ingame but it also gives you an important overview of how you move and what methods you can use to reach your objectives.
*Variation* After the first 100 frames in which i believe you have started chasing uke, relax all joints and hit space. Now you see how the tori flows and where it will go. Try every joint out, when you get a satisfying enough movement continue and relax again.

After you reached Uke for the first time, try lowering the matchframes and/or further the engagedistance.

Usefull: -MP/SP
____________
No.2- The second method of training is running. Same as before but with the aikido default gravity which is -30 and 10 turnframes. Search google or youtube to learn how to run there are plenty of tutorials. Now in this method you must try and DM uke or if you cannot do this yet at least hurt him really hard. Make this one fancy, all out awesome.
This helps if you set your mind to thinking of "First i move, next i relax". DO NOT CHANGE WITHIN FRAMES.

Usefull: -MP/SP (remember how goku trained in different gravities?)
____________
No.3- Multyplayer. Play HARD. That is all!

Usefull: MP
__________________________________________________ _
Figuring out awesome shit:
Contract Right Pec
Extend Left pec
Left Rotating Chest
*start spinning*

Perhaps your eyes are sore and my fingers numb here is a replay in -30 grav for the weekly opener challenge and a wushu replay in which my alt "MonsterMash" destroys the other player. Enjoy!
Attached Files
competition-vorDo#1.rpl (188.1 KB, 5 views)
wowzor.rpl (79.0 KB, 5 views)