Gravity is a wonderful thing. It holds us to the ground, it keeps us in an orbit around the life-giving sun, and it keeps us from being hurtled into space at hundreds of miles an hour and dying horribly in a mess of explosive decompression.
So more is obviously better, right?
"Yes," you say? You are most certainly correct, my friend!
In this challenge you will turn the gravity up to 11, or -100 rather, and run, crawl, roll, or anything else that will keep you struggling forward in a desperate attempt to reach uke.
Rules:
-Gravity MUST be set at -100.00
-Distance can be set anywhere between 800-1000
-Touch uke within 500 frames
-No symmetrical moves
-Uke cannot fall forward (You ARE allowed to move uke at the
beginning in order to fulfill this requirement)
-Up to 3 entries per person (please try to keep them together)
Prizes (Courtesy of Carlos):
1st Place- 7k
2nd Place- 3k
Judging will be based on the following:
-Controlled movement (even a crawl can win if it looks purposeful, controlled, and realistic.)
-Time it takes to get to uke
-Damage done to uke (bonus for dm's)
-Extra points for higher distance (up to 1000)
-Spastic, unrealistic flips and such will lose points
If you would like to judge as well, just say so. No more than 3 judges (including me) though, please.
Last edited by Parker1287; Mar 29, 2010 at 12:42 AM.