Why the hell are the matchframes so goddamn long?
in short, no.
I'm going to cnc Desire first since it's the best one out of the three. The opener was alright, but the legs were twitchy. The first little kick push was nice, but the way you turn looks rather awkward, your upper body was tilted at an odd angle for a bit. The position of the legs towards the split kick was ugly, but I gotta say, just about everything afterwards looks nice. the aiming for the decap kick could have been better, like if you had actually hit the head off rather than just pushing it apart. not very noticeable though, so that's just me being nitpicky. nicely done skeet, but you ghosted through your ankle a bit, didn't like that. Gotta take some points away though for flopping your head, held necks always look better.
Seriously though, why the fuck are the match frames so long? I usually have to watch replays twice, since the second time around there's no lag, which is why I'm going to have a hard time cnc'ing you properly. Anyway, on that precision and piss replay, I don't really like this one as much as Desire. the beginning was eh, I don't usually like jump openers, and the first kick could have looked way better. The second kick was alright I suppose, but it could have been aimed waaaay better to get some sort of boom hit, it looks like a right power strike. Everything after that looks pretty dumb, and you should have made more effort on the pose.
Chemicals is probably the worst one out of the three, the opener was slow and looked awkward, you decided to ghost twice, and the crotch boom looked extremely "ehhh." The position you were in made the decap look bad, and you twitch all the way into a pose that you couldn't hold for two seconds.
I'm sorry if I sound overly harsh, and I'm sure I look like a dickhead, but whatevs.
Desire was a pretty good replay, but definitely not ormo level. I suggest you work a long time on your style and movement and flow, you have a long journey ahead of you.