HTOTM: FUSION
Originally Posted by pinheads View Post
to be honest... wukong rlly needs the uff.. he got no early sustain and cant to shit if not fed

after watching how hotshotgg plays him I disagree
<ego>holy fuck a bat is in my room
- ego quit (Ping timeout)
Originally Posted by Yourface View Post
2worlds, I hate you now. :P
I'm imagining you as one of those people that yells at people for getting ganked on their own side, when you saw 3 incoming and didn't ping to warn about the gank.

No im one of those people that yells at people for face checking baron alone when they're all mia
T0ribush: I could not get into two worlds even if my life depended on it.
ಠ_ಠ ಥ_ಥ
Originally Posted by cocacobra View Post
Shaco's buff is going to be so stupid. Buffing his already most OP part about him, dumb idea. They should put a limit of like 3 turrets, because having 5 of them is impossible and stupid.

Except that entirely ruins shaco's map control.
Originally Posted by PlayerID57 View Post
Anyone knows a good Item build for Kassadin?
I want him to be semi-immortal.

I play him RoA to Rabbadons to void staff to defensive. Start with dorans/boots and three pots depending on preference.
LIGHTING FROM MY EYES
Originally Posted by Yourface View Post
Except shaco's dont put their boxes all around the map, they put them all in one spot.

Through controlling one point with insta-death, you cause all points on the map to be at least cautiously concerned about. It's not necessarily about being everywhere, so much as letting everybody know that if you are unfortunate enough to stumble across it that you're boned. Jungles get massively paranoid about it, and roamers tend to play it safer after the first time.

It's map control through fear, not map control through sight, when that occurs.
nyan :3
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