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MadeOfJoe
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Nov 22, 2008
MadeOfJoe
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Join Date: Nov 2008
Nov 22, 2008
Hi, is there an easy way to figure out what moves were done from a .rpl file?
I opened the one I wanted to analyse in .txt format, and was presented with a load of numbers. Is there a good way to make sense of these?
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Chaos171
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NON-EXISTING!
Join Date: Jun 2008
Nov 22, 2008
I'm pretty sure there is but it doesn't have anything to do with mods
i think there's a tutorial on it the tutorials forum and i think there's also a lua script that can take moves from replays(not sure about that though)
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dengue
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Nov 23, 2008
dengue
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Nov 23, 2008
you can change the movement and direction strenght it moves and velocity
that all can be changed
Elysium community
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KILLER1132
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KILLER1132
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Join Date: Aug 2008
Nov 24, 2008
how do you make a mod?
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dengue
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dengue
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HERE
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Function-X-
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Function-X-
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Join Date: Apr 2007
Nov 27, 2008
Fast question
how i can make the 2 players face the same side ?
like this :
<Tori
<Uke
Engagerotation dosen't help
+-++-++-++-++-++-++-++-++-++-++-+
|F||u||n||c||t||i||o||n||-||X||-|
+-++-++-++-++-++-++-++-++-++-++-+
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Tamer0
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Toribash Legend
Join Date: Dec 2007
Nov 27, 2008
Use engageplayerpos for that.
Try putting in 3,0,0,0,0,0
That should put you and uke beside each other.
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Function-X-
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Function-X-
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Nov 27, 2008
Thanks, i get really confused when it comes to playerpos
Edit: Playerpos seems to work in Game Rules only ... not in .tbm files, any ideas ?
Last edited by Function-X-; Nov 28, 2008 at
06:08 AM
.
+-++-++-++-++-++-++-++-++-++-++-+
|F||u||n||c||t||i||o||n||-||X||-|
+-++-++-++-++-++-++-++-++-++-++-+
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dengue
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dengue
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Nov 30, 2008
how to put gravity in mods??
donīt need i discovered by myself
Last edited by dengue; Nov 30, 2008 at
02:23 AM
.
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r34p3r1
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Nov 30, 2008
???
how do I make mods? (I already know how to make the script I just don't know how to make it a working mod)
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