Originally Posted by
DeeJayy741
K FINE.
I was lazy, so I just set the co-ordinates to the elbow. Getting them back to where they belong would be REALLY time consuming, as it's all trial and error.
Then the next hard part would be making sure they are at the right angles so they aren't facing the wrong way etc. <---- I don't know how to do that D:
Also, I don't think there's a way to make my wrists 'un-dismember'. If there was, that would help shitloads.
No, there is no way to un-dismember joints. If you type in FRACT 0; 10 11, then the replay will glitch and your joints will never DM.
You could delete the CRUSH 0; 10 11 commands and save it as a separate replay. The replay will glitch, and Tori will teleport a lot, but if you go to the frame you wanted your wrists to teleport to, Tori should pop up in the same place, wrists and all intact. However, you have to make sure that there are POS and QAT lines at that frame in the replay. If not, then go to that frame (in the actual REAL replay) and grabby hands to enable the POS and QAT lines.
****, I forgot that the POS and QAT include the current positions of the hands, which would cause the un-DMed wrists to teleport and Tori to spaz out.
You could improvise by making a separate replay with the same pose and all, and copy the QAT into the hacked REAL replay at the right frame. You'd then have to just use trial and error to shift the POS of the hands to the right place.
Last edited by GuardianDuo; Oct 9, 2009 at 03:54 AM.