Simply put, it's fine how it is.
Noobs that lose when they're supposed to lose, will learn.
Noobs that win when they're supposed to lose, will learn (and get another turn to attempt to improve).
Correct; correct. Done.
If someone doesn't know how to play, then they'll learn (eventually) or lose interest. I don't see what the problem is, providing they don't attempt to join tourneys. Noobs who can't play will always exist in every game. It's a fact.
And to those who are saying they practiced for some long period on singleplayer before playing with other people, all I can say is: Good for you. You've obviously got the presence of mind that a fair few lack. I'm pretty sure that everyone spends/spent some time in singleplayer, even if that time was small.
Toribash is an inherently competitive game. People who don't know how to compete lose. Problem over, in my eyes.
Vlad, unfortunately the game's damage detection system doesn't operate as you would expect it would in the real world in about 20% of your games. Happens to all of us, and we call it |-|/-\>< (hax) .
You've just gotta face the problem like a man and forget about it completely and move on, and realize that it'll either happen in your favour, or for 80% of the time, be your usual tori round.
Funny thing is, in a way that makes me feel quite a bit better to know that I wasn't just seriously missing something. I've found that I tend to prefer Sambo anyway, so it's not really an issue as the most dismemberment I've ever seen there is an arm or hand being ripped off maybe one out of every ten games.