well, I know now that it's intentional and not a bug... but I was just pointing out what I consider to be illogical programming... why not work around the center point?
I was originally under the impression that it might be a bug, so I tried to find out what might be causing it and I thought it could be from that offset.
it seems the differences between Tori & Uke are hard coded into the game, because I can't find anything in the default.tbm file... this is all it contains:
# default.tbm
# Load this mod to reset customized game settings
gamerulematchframes 500
turnframes 10
mod classic
flags 2
dismemberment 1
fracture 1
disqualification 0
dismemberthreshold 100
fracturethreshold 0
dojosize 0
engagedistance 100
engageheight 0
engagerotation 0
engagespace 0
damage 0
I've also downloaded the full DefaultToribash.tbm created by MrPopTart (I think he made it... I've modified the layout since), but I still can't spot any differences... the only differences there are are meant to be there...
At the end of the day, the "problem" persists, but I guess it's a matter of opinion in any case. I'm just of the opinion that it doesn't work nicely...
Maybe Tori & Uke just don't know how to stand up straight... lol