I guess I have somewhat of a different opinion, coming from the older group who applied earlier and kinda fell into inactivity. There's a couple facets to this for me.
One, you want to reward the active and the proficient. Two, you want to acknowledge past achievement, but not hold prestige over results. Three, dynamics within the organization without segregating it fuels a drive to accomplish.
In greater detail, you want to acknowledge who are active and up-and-coming, or already there, replay makers who are pushing the limits or are consistently amazing. ORMO, in my mind, was about taking the best of the best in terms of creativity and consistency, and pulling them all together into one space where you could bounce ideas and replays off of each other and basically fuel the next great replay. It makes sense then that you take the brightest and the best into the organization, but also make sure they stay active to maintain this sort of environment.
At the same time, however, you want to acknowledge the pioneers and gods of yesteryear. While they may no longer be active, or even all that good any longer, if they made an impression on the replay making circuit, they deserve that recognition. ChezDa isn't active at all, or even in the organization for that matter because he became inactive before the org was even founded. Yet who can deny that Chez probably inspired most replay makers to be the best replay makers they could be? Players who have lost their touch certainly have not lost their appeal. And speaking for myself, even after finding it hard to make a replay I could look at proudly, I can still dissect and marvel at a good replay because of past experience. The skill may be gone, but the eye for skill is still there. I think of this sort of like a hall for history. They may no longer qualify for current standards, but their past work certainly directed the flow of the current pack, and their past experience is still valuable insight. That in itself commands respect.
Lastly, if ORMO is the final frontier of replay making, there's literally a drop in incentive once you've made it. Purely for the sake of bragging rights, I would propose an ORMO-wide competition be held monthly or bimonthly or even every half a year solely for the purpose of giving the opportunity to say, I'm in ORMO, so I'm the best of the population, but I'm also the current best in ORMO, so I'm the best of the best.
Basically, rather than make a replay specifically for a competition, how it would work is there would be a couple categories of replays, like realism, madmen, and overall as an example. Members of both the new and the old can submit a replay made within the past 1/2/6 months for any given category, basically allowing for players to put their best foot forward and seeing how it compares against everyone else in the group. Old replays would not be allowed because it's a measure of current ability, so it rewards activeness, and at the same time provides incentives within the organization to share their fruits of their labor in what hopefully would be a friendly competition. It also allows a measure to see who is improving and who is at their prime. Constant winners can be acknowledged for their consistent effort, while upsets can shed some light on who might be approaching their golden age.
That's my cent in, probably have a second cent lying about but I can't pull it out of my head just yet.