I don't think anyone would have a problem with de-officialization if it didn't mean they will lose their history (threads/posts) and have to start over.
e.g Official clan becomes inactive for a while, Gets de-officialized, stays inactive for months, then when they become active again, they would apply for official again, get official again and get their old board back. which means they will have their old posts/threads there still, and continue as if nothing happened.
And if they don't become active again after they are de-officialized, then they will be treated like any other unofficial clan till they are a dead clan
then their official boards can be deleted if it has to be.
he whole thread and it all sounds good.
As i see the only problem now is sp clans.
But you do get 25 points only from forum activity so the clan passes. So al they want to do if they want to have a clan is to post replays in clan board and they are good to go. Don;t even see why this is a problem. If they want more they should play the game like the rest of us plebs.
I find the clan room perk very nice and i have a few ideas about it.
I think it should cost a lot of perk at the begining but after you should only pay a moderate fee every 6 months.
To get people to actually play in the rooms is trickier. I would like to think of this room as customisable. So beside gettting the room you can also get other perks for it.
- Like a big wall far away with clan logo (3d item) that only apears in that room
- welcome messages for clan members like on discord when you join a room. For example : insanity joins room, /cp text says All hail Insanity! (maybe the perk comes with 3 options to edit and text is randomly shown)
- colored clan tag text in room
Maybe more, can;t think of any more atm.
I like a lot Insanity's idea to have a static 3d item in the clan server, custom name or OP color, if that ever comes to the game. I feel like the current system requires too much ingame activity but the perks are all forum related so there's no ingame rewards for the effort you make.
Also, another suggestion for a perk would be to have an item similar to the head avatar that displays under your score ingame, but it'd have your clan logo instead.
Maybe it could come with a small discount (10 or 15%) when bought in a bundle together with the clan logo for forum posts, or have that discount to apply as if you own one, the other is a little bit cheaper and vice-versa.
This is stupid, and I think a large number of official clans is and was fine. I joined this game 10 years ago and the community was much more active then. There were no obstructive checks like this, and the point system makes no sense. I haven't had the game installed in a number of years but I like the people I talk to in forum and don't think you have the game installed either Erth. You have legendary status on your clan so you don't have to give a shit about whether your clan is active or not because your board will be there regardless. A large majority of players feel the same way about their clan that you do. Which is to say that their clan is very inactive but they feel connected to it, and would like to occasionally talk to the old members.
If the point is to have more active clans, this isn't the way to do it.
Long story short, old players, 4+ years are your userbase and they pretty much will never meet these criteria because a majority do not have the game installed. New players won't enjoy it because they feel pressured to keep playing and it will start to feel like a chore rather than something to enjoy.
Please reconsider this new nonsensical point system thing and go back to the way it was in 2010.
This is stupid, and I think a large number of official clans is and was fine.
I joined this game 10 years ago and the community was much more active then. There were no obstructive checks like this, and the point system makes no sense. I haven't had the game installed in a number of years but I like the people I talk to in forum and don't think you have the game installed either Erth.
I'm hoping to improve clans to the point where I want to leave a dead clan in order to join an active one to participate in the new features. That's how I'm going about this, if that helps.
You have legendary status on your clan so you don't have to give a shit about whether your clan is active or not because your board will be there regardless. A large majority of players feel the same way about their clan that you do. Which is to say that their clan is very inactive but they feel connected to it, and would like to occasionally talk to the old members.
If the point is to have more active clans, this isn't the way to do it.
Long story short, old players, 4+ years are your userbase and they pretty much will never meet these criteria because a majority do not have the game installed. New players won't enjoy it because they feel pressured to keep playing and it will start to feel like a chore rather than something to enjoy.
Please reconsider this new nonsensical point system thing and go back to the way it was in 2010.
I have a lot of problems with activity in-game, like im on everyday on discord etc. But like not Toribash. This is why i quit playing sometimes. I feel like the community's voice is not heard. Toribash is a game about the community yet you dont listen to us and even when you do you disagree with us stating some silly reason. My clan is dead too TBN. Now i believe we need a new overhauled clan system. I do not support forced activity ingame or do i support silly fucking rewards on forums for lame ass perks. We want real rewards. Im a clan leader and i know how hard it was to lead a clan give us a real reward....
I think sirkill is on to something, even if his post may not be the most eloquent way of putting it. The vast majority of the player base for Toribash in-game is new (or newer) players, and the forums are generally frequented by older players who either enjoy talking with friends they've made over their years here or enjoy pursuing a hobby (such as marketing, texturing, etc).
That's the kicker. I think most players who frequent the clans that would be put on the chopping block don't particularly care for the game itself, but the community created from that game is a lot more important. Slaughtering an old clan won't bring any more activity, and I'd predict that it will actually cause less activity. The fact is that it isn't 2008 anymore and forums are slow and relatively cumbersome, especially when there are mods telling people what they can and can't post within their own clan boards.
Shit, IRC used to always be the way to communicate without getting constantly infracted. I'll admit myself that I have my fair share of expired infractions from useless posting on clan boards, but the way I see it any posting on a private board is better than a group of dead players zombie posting some fake enthusiasm so that their board doesn't get taken down. On the public boards, sure, no shitposting and the like. On a clan board I find that there needs to be more autonomy for a clan to be what the members wish it to be; if a group of sp players seek to create a clan where all they talk about is hot women and their favorite replays, I don't see any issue with it.
Bottom line is that making new rules, or revamping old ones, won't get anybody more engaged with the game. Having moderators combing through logs and assigning points to clans, both old and new, won't make anyone have a good time. I remember a time when the purpose of a clan board was to socialize and make friendships, not reach a certain amount of posts so the clan could have a shiny new banner on the clan page. We need less moderation, not more.
Sorry if my opinion is too straight forward and no i dont need to ask/tell what needs to be added the community has already asked for stuff ^^. Also, Yes my salt was unnessary. Anyway, What i mean by real rewards is like items, tc, etc more then cosmtic items more of something that helps/rewards the clan.
COMING SOON - Clan Item Shop
Want an armband with your logo? A flag? Really want to rub it in how great you are? We got you covered.
Like that kind of thing?
Also there's more to do with clans than ever, outside of events.
Events require manpower, and as much as I'd like to start some clan events, I would prefer to fix these underlying clan issues before jumping to the next one.
I'm aware that clans should have events though - but it's not a short term priority.
oosh