Build 230320 changelog:
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This build features input backend rework, in-app purchase sandbox, MoveMemory and various other changes.
Changelog:
- Handle touch input separately from mouse input instead of using SDL2 auto conversion
- In-app purchase sandbox for 5,000 TC item (will drop 5 TC on purchase)
- Increased text scale in chat input
- Increased Chat and Hub menu width
- Added MoveMemory in Hub menu
- Added suggested MoveMemory moves auto display (up to 2) to dynamic buttons in Hub menu
- Changed staff role display priority in Queue List (dedicated groups > game admin)
- Updated News screen to always display unread news items first
- Tweaks to Battle Pass screen rewards display
- Tweaks to navigation bar alerts display
- Fixed bug with potential curl crash on startup
- Fixed bug with flood auto kick on room join attempt
- Fixed bug with rendering artifacts on UI elements with rounded corners
- Fixed bug with incorrect "Focus camera on selected joint" behavior when in Multiplayer
- Fixed bug with low quality fluid blood being impossible to enable
- Fixed bug with custom user sounds not loading correctly
- Fixed bug with Inventory and Store confirmation boxes having no text displayed
- Fixed bug with UI scaling option slider not getting correct max allowed value
- Fixed bug with Hold All / Relax All button showing incorrect state
- Fixed bug with main menu navigation bar not updating automatically on status changes
- Fixed bug with joint states getting toggled twice on tap
- Fixed bug (likely) with joint state wheel getting stuck on screen
- Fixed bug with -INF display for current user's win percentage in Ranking when no ranked games have been played yet