HTOTM: FUSION
being able to set the frame.
for example
if rewindplay = 1 then set_frame = CurrentFrame -1
:D
Originally Posted by Blam View Post
being able to set the frame.
for example
if rewindplay = 1 then set_frame = CurrentFrame -1

Kinda hard. Making things go backwards. And it'd be better off as a function with CURRENT_FRAME being a constant with the value of the current frame...
Squad Squad Squad lead?
The standardization of Toribash Squad roles may have gone too far!
get camera position? or actually even let us control the camera? right now set camera is just showing it for one frame, I can't override the game's camera.
If not letting me implement a camera like Myth's, at least make it so I can do 90degree jump left/right with shift so that I can switch to other side fast.
I like the belt idea a lot. And I liked veb's idea a lot too. It would be cool to be able to change gravity, friction, stuff like that. Especially to make it easier to make mods using no-fric, no-gravity.
[Triforce]SilentStrike –=:2nd dan Blackbelt:=–

Originally Posted by FNugget View Post
My old mac used to pick up radio when I touched the audio cable to my braces.

It is not, however you can fake it by apply an upward force vector, equal to the gravity's force. However the exact gravity force number I have no clue what it is.
Originally Posted by Jok View Post
It is not, however you can fake it by apply an upward force vector, equal to the gravity's force. However the exact gravity force number I have no clue what it is.

I think the exact gravity force is 0(x) 0(y) -9.82(z)
Empirically, it's pretty much -1 m/s^2 exactly, by default.
Radioactive torso's description should be, "You have cancer like wow."