how to set a mod to a replay that doesnt have a mod?
basicly lets say ive made a replay but i want the same moves to a mod
how to do that?
explanation
Thats what the POS(position) line does, just like LINVEL shows linear velocity on the X Y Z axis' POS shows positioning on the X Y Z grid
Aditionally:
ANGVEL(Angular velocity) dictates the rotational speed of an object on the standard X Y Z axis'
QAT(not really sure what it means) dictates the rotation of the bodypart at the given frame, working on a 4(X Y Z A) variable based system rather than the standard 3(X Y Z).
Think of QATs relation to ANGVEL as POS is related to LINVEL
Hope that helped
also: QAT stands for quaternions
the standard way (and easiest way imo) is moving a random joint on uke on the frame you want to hack and then saving the replay. open it up in notepad and you should have data on the frame you wanted to edit. just make sure its the LAST frame you edited.
there isnt really a way to get data without changing a joint on uke. with the exception of environmental mods, (where it gets 10x more complicated sorta).