[05:17.22] <~pusga> duck when its weekend you can post reviews on the applications that were submitted this week, and if its not horrible (which i doubt it will be) i would really like if you joined
12:07 am 2/4/2016, Saturday. les go
Swepples
Raining Blood
shits broken yo. No worries tho, basically everything you did is visible. Ok, so, opener is pretty good. Straight to the point, pretty nice, and flowed well. Pretty darn good first lift, altough you leave your leg extended for a bit long than needed. Now with the second manip hit I kinda started to see a pattern in this replay. You seem to have a little "Stop-move-stop" complex. Not way too big, but it is there. In other words, transitions to next moves are not really your strong suite. This becomes especially apparent after that, where you set up for that decap. The setup seems to take you a while and you take quite the pause ~290 to jump up. The jump seems to completely ignore the pose you actually set up, but instead makes another set up for itself (~264). The decap is pretty nice, gotta say. The transition to the double glute dm is a bit sloppy tho, as is the aiming. The fucking hook boom is neat tho, very nice job right there man. Transition to pose was nice, pose is nice
Relentless
Opener was a bit too long and slow fo my taste. You pretty much stayed in the same position for the entire spin that happened ~650. But thats probably me just being a bit too picky. The launch at 585 looked awkward tho. Put you in an awkward position but you managed to get out of it pretty nicely. First lift is neat. Then you stay in the same position as you were from around 480 to 460, even managed to bump your own head, a big no-no in manips. You then lightly pull on uke's left hand, but then you completely reverse his momentum with a pretty good spin, making the first pull rather useless. I really like the leg double combo you did next. That was pretty neat, more of that please. The next leg hit was meh, you wanted to make him spin more but you reversed your momentum way too soon for that to happen. The transition to the hit is very neat. The hit itself is wierd, but in a good way. You managed to hit one glute but dm the other, setting you up for a nice pull on the non-dm'd glute, altough you looked a tad but awkward during the hit, mainly for only focusing on your lower body, while leaving the upper body motionless (this also brings to light a big pet pevee of mine that I sometimes did/do, and thats the raised arm. It looks hella awkward). Second hit way pretty cool, nice boom. Now, I feel like you could have done something else than letting the head decap itself on the ground, that seems a bit lazy generally.
But again, as in the first replay, you still have problem with flowing into moves. This is even easier to see in this replay. Basically every hit other than the leg combo didnt really flow into another hit, you just kinda stayed still and then did the hit.
Enter Nirvana
I feel like you could have done much more with the first 2-3 frames of the opener than just slow down completely and drop to the floor. The launch was alright, the position was a bit awkward (After the launch that is). But then you get on your feet and holy hell does it get better. 360 jump to lift kick was just beautiful. But then, thats all you did for manipulation, for like 400 frames. Now, I have seen manip replay where they let uke fall and manage to fuck around in the frames it takes them to get back to him that actually look good (fallu is a prime example), but this honestly doesnt stand up to that. You do one flip, then jump, contract and extend your knees and then lift uke a little. The next foot-to-face lift was pretty neat and after that, the replay picks up again, nicely. Love the two step to decap thing, havent seen it around much these days and its always welcome. The whole transition to the next hit was also pretty good, had all your transitions been like this I would not complain. I was expecting a double glute dm, which I think would have looked a bit better and more powerful, but what you did is also alright. Transition to pose and pose were also neat, they flowed pretty well.
So, overall, I think you still have a bit to learn. You are pretty good at dms, small problems with flow, but you gotta work on those transitions.Your last replay showed that you are capable of doing good transitions, but learning how to do them constantly is a bit harder. They are pretty much your biggest problem right now, otherwise it is pretty clear you are ORMO material. So, I'll say
no for now, but it is obvious that if you work a bit on your flow and a bit more on the transitions you definitely have a shot at getting into ORMO
Last edited by duck; Apr 2, 2016 at 12:18 AM.