Jedi
For Honor
The opener was unique, but it was stiff (especially the arms), and even twitchy at times. The split felt really weak, it didnt look appealing at all. The decap was better, but still not exactly great. I know I do it sometimes but keeping your arm raised for so long (120-65) just doesnt look good.
The letter J
I dont know how I exactly feel about the momentum switch in the opener, but you seem to play it off pretty well actually, smooth, not stiff, not twitchy, nice. The split was alright, but I dont really enjoy the kick afterwards. Its hard to chain those types of kicks together and make it seem good, so I'd generally avoid them if you aren't hundred percent sure that it will look good (not that looking good matters all that much, but its still a factor.).
I feel a fade
In contrast to the last replay and similar to the first one, this was pretty stiff, and twitchy at times. The opener was alright up until the actual lift which looked like it could have maybe swung uke forwards, but instead you stopped your momentum and slowly lifted him with your foot. The next few manip hits were pretty fine, nothing extraordinary. To be completely nit picky I dislike the hits that result in a split and a pec dming, to me it just doesnt seem, uh, right, I guess. It just kinda looks like you didnt want to spend more time on the actual dm part so you just kinda blew it off with that back kick. Not saying thats what you did, but it definitely looks like it.
Overall, I think you need to work on refining your movement. The second replay showed that you are capable of fluid stuff, you just havent gotten accustomed to it. All I can say as a tip to that is practice, just make more replays. Eventually you'll start getting better and better and chaining movements together without seeming stiff or twitchy. Once you get that down, try to work on dms a bit. It looks like you can dm, but you lack power behind your hits. It's gonna be a no for now, but im excited to see you again sometime.