Secret Santa 2024
Originally Posted by suomynona View Post
@flaming: No it won't. <.<

As for 2v2... well, in theory the engine is perfectly capable of doing it.

Of course, this means double the joints and body parts, and approximately quadruple the collision checks.

And to think that a large amount of the slowness in Toribash is due to these collision checks, well...

If it's possible to be created, I would like it as an available feature. Those of us that can run it should be able to, especially if it's as easily implementable as you make it sound.




Also, collisions will cause CPU stress, much more so than graphical stress. You figure that under pressure ingame, my dual core at 3.3 ghz will hit ~25 percent load with two people fighting in spirit wrestling, which involves quite a few collisions. If you add another two people wrestling, double that 25 percent, hit 50. Now say that all four of them dove into oneanother and its a massive 4 player ball of fractures. That means that in theory, an e8400(3.0ghz dual core), which is a budget processor, can handle 4 player Toribash.

And realistically it won't scale that well, but then realistically there won't be a 4 player fracball. And besides, I play at 1280x800, I could always turn my res down.
Last edited by Stonewall; Jul 15, 2009 at 06:57 PM.
Originally Posted by DarkJak View Post
And with enough gravity/friction on, i'm sure that spinning a partner would be doable.

Friction could work but gravity should make it harder to spin your partner around. You need a much better position to shift more weight. But having a common player aim those teamattacks is rather unlikely.

Originally Posted by DarkJak View Post
They removed the ability for 3/4 in sp? Dang...
Any explanation from hampa?

He's currently on vacation. Not sure if he is still but at lest he was when I asked.

Originally Posted by Warcry View Post
Fucking serious? Well, there goes my story video. Will 3/4 player replays still work on 3.8 at all?

You can still use 3.72 or any previous version for that.
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Originally Posted by UncleanSp View Post
You can't really believe you could do such fictional moves in Toribash do you?

Although I really don't think the 2vs2 will be implemented in Toribash, it would be a great add, and judging on the excitement of the posters on this thread, Toribash would gain more players online at the same time, since the server will be crowded. However implementing it would take a lot of work and change.

But yes, adding 2vs2 to Toribash would make it more awesome and pwnage.

Seeing the amazing moves already done in single player, I think some cooperation between two great guys would make these moves possible.
There really is a lot of creative talent here. :]

Well with 4.0 and it's reflections...I think anyone who can do those would be capable of 2v2.
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